News Liste Towers of Aghasba

Patch #5
Towers of Aghasba
1 Tag 21:32 Community Announcements

Patch Notes #5



Hey everyone! Patch 5 is now live with major changes to multiplayer stability, Asset streaming, fixed hardlocks and more! Here's what you can expect:

Improved Multiplayer Experience


  • Players should now spawn at correct locations in multiplayer sessions to avoid overlapping or spawning underground.
  • Multiplayer gates have been adjusted to prevent collision or placement issues that could block other players from joining.
  • Fixed an issue where hovering over certain icons could cause crashes for clients in multiplayer.

Streaming and Asset Loading


  • Resolved a long-standing issue where buildings or plants occasionally failed to load under very specific conditions on some player's saves.(Special thanks to our dev team and all the players in our community for supporting us in chasing down this elusive bug!)
  • Improved loading times when loading a save or joining a multiplayer experience:
  • [list]
  • Before, the player was first spawned at the Beach area, then teleported either to the multiplayer gate when joining someone's island or directly to their last saved location.
  • We now ensure that only one location is streamed during loading to reduce load times significantly.

[/list]

Foliage System Improvements


  • Addressed edge cases where multiple players could harvest or remove the same foliage simultaneously, leading to a crash.
  • Improved checks for foliage removal to ensure better synchronization between client and host.
  • Increased how many foliage physics bodies are streamed in at once during loading to improve loading speed.

Quality of Life Enhancements


Progress Tracker


  • Players acquiring the Tower marker from Ajit will now face the open patch of land for clarity and improved gameplay flow.

Environmental Improvements


  • Added new fish and a fish spawner to Jabari's bridge location, set to activate after the bridge is rebuilt.
  • Emperor Flower has received updated collision meshes for better interaction.

Bug Fixes


  • Fixed a bug causing the audio to cut out after respawning.
  • Resolved issues with certain tutorial dialogue (Dada's questline) causing hard locks.
  • Fixed overlapping icons in multiplayer that caused inconsistencies.

Additional Notes


  • Updated culling distance for Arid Trees and performed a performance optimization pass—now they will be visible from greater distances.

Upcoming Teasing


  • Hotbar.
  • Hold to harvest for resources.


  • Thank you for your support!


    Thank you for your ongoing feedback and support! We're dedicated to fixing the issues that have been shared with us!

    -Dreamlit Team