News Liste Towers of Aghasba

Day 2 - Update Imminent!
Towers of Aghasba
21.11.24 02:14 Community Announcements

Hey everyone!


We've been going through your feedback, and working around the clock to address the most immediate concerns. We're currently smoke testing an update that should include all the following changes:

ECOSYSTEMS


  • Feeding creatures at the edges of ecosystems will now count towards Colossal Tree upgrade requirements.
  • Underwater ecosystems will gradually have more fish as the player regrows Groves

COMBAT


  • Reduced small Withered spider HP
  • Increased the spawn time and reset time on all withered nests
  • Fishes appear closer to the surface to make fishing easier
  • Tools DO NOT LOSE DURABILITY when used in combat.
  • Made Hatchet, Pickaxe, & Shovel have a 2 hit combo

RECIPES


  • The Campfire now unlocks along with basic tools recipes (Hatchet, Pickaxe, etc), so that players can craft food to heal sooner
  • The Spear recipe now unlocks along with basic tools, so that players can defend themselves sooner.

AUDIO


  • Text typing audio during dialogue was turned down -4 db Decreased the volume on destroying Withered Blobs, as it was much too loud UI
  • Replaced fill order icons for Farm Village, Mining Village, &Midhaven to make them more fancy
  • Re-enabled Input remapping settings &fixed issue that caused remapping to not work properly in PS5 + more remap options.

VFX


  • Adjustments to VFX on building construction smoke

BUGS AND CRASHES


  • Replaced the video at Main Menu with a static background image that should fix the AMD GPU crash.
  • Fixed a bug with the Bridge quest that would result in a progression blocker
  • Fixed a crash when attempting to convert, if the crafting station is placed slightly outside the village radius
  • Fixed collisions and visuals on certain rocks.
  • Fixed a bug where Storage would eat a player's deposit when full
  • Fixed a crash with the Radial Wheel
  • Fix a crash with the Quick Link that could happen continuously in multiplayer.
  • Fixed a crash related to loading saves on low end hardware.
  • Fixed a crash that would occur when player exits to main menu.

Following patches after this will include:


  • Hold to harvest
  • Quick-swap tools based on what you're harvesting
  • Increased limits on planting within the ecosystem.
  • More bug, stability, and crash fixes.
  • Balancing the spawn rates of Resin- MushroomCap - Flint - Fiber
  • Increased foliage amount (Bush, Clay, Kelp, etc)
  • Screen freeze after player falls down to water from climbing stamina depletion
  • Increased tool durability
  • Fixing insta dying with swimming after stamina is depleted
  • Streamlining starting island experience.

Thank you everyone that has played ToA thus far! <3

-Dreamlit Team