(Some) startup crash fixes:
* (Windows) Vulkan is now statically linked into Tiny Glade, which should fix Vulkan driver loading errors.
* Tiny Glade now temporarily disables ReShade and a few HUD/overlay applications, which we’ve found to sometimes interfere with our rendering. We’ll relax this later, after we’ve identified the root causes.
Improved crash reporter:
* We’ve added a unique ID for every crash report, which you can copy and reference to us ???? This will make it easier to discuss your specific crash, and make it quicker to investigate!
Bug fixes:
* Stone columns now properly recalculate if you change terrain under them. No more anti-gravity!
* Fixed texture seam in path texture
* Removed an unused keybinding for hiding UI in photo mode. That was a legacy leftover. The UI is auto-hidden when you take a screenshot.
* Freehand walls that form a closed loop can now be cut with scissors upon right-clicking the wall (just like their non-closed siblings).
* The game now correctly fetches your Steam language and will use it as a default (you can overwrite the language in Settings)
Aaand, that’s all for now! ????????????????
We continue to investigate startup crashes. If you’re still experiencing issues with the game crashing for you on launch, please check our troubleshooting guide and if still doesn't work, please let us know!