News Liste Sphere 3: Rage of the Devastator
The following changes were made to the game during maintenance today:
????The "Great Concern" event has started.
????The construction of siege weapons has been reworked:
▪ The defense decree that slows down the construction of siege weapons no longer applies to allies (clans that are part of the same alliance) of the castle defenders.
▪ Defenders can now build siege weapons both inside and outside the castle, including near its walls, even if the gates are not broken.
▪ Allies of defenders are now allowed to build siege weapons inside and under the castle walls, just like the defenders themselves.
▪ Allies of defenders and defenders are prohibited from building rams, automatic catapults, and airships.
▪ Added a ban on applying positive effects (buffs) to siege weapons.
????Fixed the inability to talk to the castle castellan when not in an alliance.
????Castle defenders now receive a standard "Sphere of Protection" for 20 seconds when reviving inside the castle.
????The war between alliances has been reworked. The following rules now apply:
▪ During a war between alliances, it is prohibited to leave or kick out clan members, as well as disband the clan.
▪ To declare war on another alliance, all clans in your alliance must have positive influence.
▪ You can declare war on another alliance even if the clans in it have negative influence.
▪ After the war, the winning alliance will receive the prize influence only from those losing clans that had non-negative influence at the end of the war.
▪ The losing clans will lose 4500 influence points in any case, even if they already had negative influence at the end of the war.
▪ The losing alliance gets a 5-day grace period until the next war.
????Fixed the unnecessary write-off of the royal tax for entering the dungeon when there are no more attempts to enter.
????Increased the running speed of the Mummy, Tamed Shieldback and Beast.
????Eliminated the write-off of the energy resource (or mana) from the character in case of unsuccessful use of the following abilities:
▪ "Comet", "Hail of Blows" of the monk;
▪ "Teleport" of the sorcerer;
▪ "Furious Leap", "Berserker Leap" of the barbarian;
▪ "Step into the Shadow" of the assassin.
????The mechanism for writing off the energy resource (or mana) when using the following continuous abilities has been reworked: "Rain of Arrows", "Burst", "Discharge", "Fire Rain", "Power Giving".
Now the resource is spent gradually in portions, and not entirely, as it was before. However, to start using the abilities, you still need to have the amount of resource specified in them.
????Changes in ability costs:
▪ Pathfinder:
- Arrow Rain – cost increased from 45 to 65.
- Burst – cost increased from 60 to 65. Simplify 2 now reduces cost by 5, instead of 10.
▪ Sorcerer
- Discharge – ability cost increased from 9 to 12.
- Fire Rain – ability cost increased from 40 to 45.
▪ Priest
- Empower – ability cost increased from 15 to 17
▪ Necromancer
- Blood Stream – ability cost increased from 12 to 15.
????Ability upgrade points have been reset for the following classes: Necromancer, Priest, Pathfinder, Sorcerer.
Have a nice game!
Release:02.12.2015
Genre:
Massively Multiplayer Online
Entwickler:
GameXP.com
Vertrieb:
GameXP.com
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
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