BUG FIXES:
- • Fixed issues with creatures spawning in a way that disrupts mission progress on certain planetary missions.
 - • Resolved an issue where a faction with very low Family Power, possessing no stations or systems, remained continuously at war and persistently attacked our bases.
 - • Fixed a bug where a faction did not get marked as Destroyed after all their systems were captured and all their stations were destroyed.
 - • Addressed problems with a Destroyed faction still engaging in diplomatic relations, participating in wars, and making trade agreements.
 
