• Hungarian Language added to the game
BUG FIXES:
Reported by players as follows :
- • Character Talents screen not providing Perk Points after filling the Perk Point bar
- • Less Energy Perk is not working
- • Drone Power perk is not working ( Drone power perk has been changed ) Note : From now on, each perk point will spawn drones at 1+ higher level. However, in existing save files, the icon and description of this perk will appear as before, but the perk's functionality will still be in effect.
- • "Dynamic Shield" Ground ability does not Stop Bullets
- • Loot All shortcut ( F ) does not work if you are not looting from a crate
- • Sometimes, drop ships do not drop soldiers to the main building while determining tactics.
- • Character Talents screen missing Attribute Bonus information in Soldier Tree
- • When I use the "I'm Stuck" feature in the dungeon, the dungeon seed changes and I continue to play from another dungeon.
- • While fighting in Wex camp, all enemies flee from the map in a very short time.
- • Mercenary Guild "Hack the Files" missions not advancing next rank meter.
- • Ship moving with RThumbstick while docking
- • Bosses that can slow down time keep time slowed for a long time if they are killed right after using their skill. (This problem has been resolved, but you can also bring the time to its normal flow by shooting the time orb.)
- •The cloud effects in the Galaxy Atlas are causing significant FPS drops and excessive GPU overheating. (Cloud effects have been optimized.)
- • Text field too small for the text in long sentences in faction path interface
- • When I press the "lock on" binding on my VKB Gladiator after loading this game, it spawns a bunch of enemies
- • If I have multiple trade ships, sometimes the slot numbers get mixed up when I change ships in a trade center.
- •In some contracts (usually side quests), when I press the location section on the Contracts interface to check the mission location, it shows my current location instead of the designated mission location.
- • Xeghan fighter ship and The Quuen ship both have some positioning issues when warping in the cockpit view
- • While inspecting the points on the scanner, the toggle raid button remains visible and causes serial bugs when I click it.
- • Hold "s" to compare tooltip is also visible when there is no item to compare.
- • In station services the tooltips reach out of the right screen edge when comparing components
- •Faction flags are appearing incorrectly in the Info Panel of the Scanner interface. In the Falron system, the Morthra flag is displayed.
- • UI not refreshing/updating newly bought & equipped drones in ship services menu
- • Drop Ships and other Faction Ships being mixed up on the Faction Operation Planning screen ( the Drone Carrier is behaving like the Drop Ship - both on the UI and graphically on the Planning window)
- • Laser shotgun fire sound fx is missing
- • Ground Squad: When I summon the Nova squad somewhere in space, they don't move, they just teleport to me when I move away.
- • In Kold's bag quest, if I leave the planet without getting the bag, the quest won't progress. I can't land at mission point again.
- •When performing a sector jump with trade ships, the screens inside the cockpit constantly flicker and shift positions.
- • Talent Screen stops refreshing, allowing you to buy many perks and get many attributes.
- • Ship stocks change every time I interact with the ship market
- • All trade ships are sold for the same money in sell mode.
- • If the bloom Post process effect is active, the Loot Container Outline becomes too bright.
- • The guild markets in the explorer guild show items according to the freelancer guild rank. And all the markets in the station have the same item stock.
- • In some dungeon levels, after killing the boss, I can't go downstairs, only the upper floor buttons are clickable in the elevator.
- • If the ship I put on the Mothership deck is a drone ship, the drones of the mothership and the drones of the drone ship are mixed (I can spawn 10 drones while piloting the drone ship)
- • In Cave HQ, in the part where I need to talk to Drane, if I leave HQ without cinematic, the quest won't progress while re-entering HQ.
- • If I delete all the save files during the game when I log back into the game, I start where I left off, but all my talents and missions are empty.
- • Sometimes when I activate navigation (Warp drive) on the planet, I don't see surface points, I see warp points in space.
- • Saving on the Hoverbike caused a black screen when reloading(Save file corrupted when reload)
- • The footsteps on some surfaces sound different depending on the surface. (There is a sand sound effect when pressing the metal surface)
- • After warping an asteroid field, the game glitches (stutters) every 3-4 seconds.( We could not reproduce this bug, but we optimized the asteroid fields. We expect that this problem will no longer be encountered.)
- • I can't find my ship in the game I loaded with Hoverbike, and I can't summon it.
- • On the planet's surface, if I unpossess on the hoverbike and get on board immediately (within 1-2 seconds), I can't use the ship (controls not working)
- • If the game crashes when entering a system with Stargate, the last save file becomes corrupted. (EnteringNewSystem.sav)
- • If I eject from the ship on the planet's surface while the Alpha squad is spawned, the Nova squad spawns automatically, and if I call the Nova squad again the soldiers duplicate.
- • When I track more than 10 targets from the bounty list, it does not add new targets as contracts but remains as tracked status in the bounty interface.
- • The 3D view of the Donnarenar model ships on the service panel is distorted/has wrong skin textures.
- • When you create a character or change the skin preset any scar previously selected is invisible in creation. If you never plan to go with one it will suddenly show in the game even though you did not pick any in creation yourself.
- • Fire barrels inside Salvage Yards cause performance issues and have super high GPU usage
- • The AG-Grenades perk does not kill the enemy. The dead effects spawn as if the NPC is dead, but the NPC gets back up and does not die again.
- • Shotgun shells looted show incorrect bullet numbers. 20 bullets come from the enemy, but 12 bullets are added to the character bag.
- • Main Sound slider is not updating after exiting and entering the game. It has to be set again every time you enter the game.
- • Auto-assign Weapons to Group feature sometimes doesn't work or works incorrectly. If I take out all the guns, it fixes itself.
- •When the "Disable Space Cloud" option is selected in the Settings menu, space clouds appear and disappear repeatedly during warp.
- • There seems to be no way to get a replacement for the hand mining tool you get when you join the miners guild if you accidentally lose it. ( Misc Tool Guns added to the Guild markets with different tiers)
- • The game crashes on the Epic Texture setting. (Hundreds of textures have been optimized. We think this change will solve this bug, increase render performance and shorten loading times, but if you still encounter this bug, please let me know..)
- • The Game Launch Crashes:
Here are the most common crash causes and their solutions that players encounter at the game's startup:
1-First of all please make sure to install Redist (located at C:\Program Files (x86)\Steam\steamapps\common\SpaceBourne 2\Engine\Extras\Redist\en-us).
2- If you have a controller connected to your computer, try disconnecting it (Gamepad or HOTAS).
3- If you have a VKB brand HOTAS, set the virtual buttons to 68. You can find instructions here: (link: https://www.reddit.com/r/hotas/comments/kny1mv/comment/gz2aemj/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button).
4- Delete the "Saved" folder located at C:\Users\USERNAME\AppData\Local\SB2. If you have any save files, you can back up the "SaveGames" folder within the "Saved" folder for later use.
5- Try disabling the Auto-protect feature of your antivirus. You can find instructions here: (link: https://steamcommunity.com/app/1646850/discussions/0/3806153791390353862/?tscn=1688570653).
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Dear Pilots:
While I used to provide frequent updates in the past, I will be taking a break from regular updates for a while. (a couple of weeks) During this period, I will be focusing on completing the main story and striving to bring it to a satisfying conclusion. However, rest assured that any critical issues that arise will be addressed through HotFixes promptly.
Thank you for your continued support.
If you'd like to follow the SpaceBourne 2 Roadmap, it is regularly updated on Trello:
Roadmap