Localization has been improved for all supported languages.
- Fixed an issue in the Bounty Hunter: Xen mission: The target would not appear on the scanner when using the catcher probe. ( NOTE: If your save is exactly here, it will be enough to exit and enter that system once. )
- Added tutorial videos to Bounty Hunter mission descriptions: A ‘?’ icon now provides access to tutorial videos in the mission details.
- Fixed an overlapping UI issue in Plunder Raid: The Plunder Raid Summary and Progress Bar no longer overlap at the top of the screen.
- Resolved a landing gear issue with Fighter Class ships: If the landing gear was deployed while entering the Mothership’s deck, it would remain permanently open.
- Fixed an inconsistency in trade income: The amount of money earned from selling items now correctly matches the sold quantity.
- Adjusted enemy ship stats: Some attributes of enemy ships have been reduced.
- Increased damage for hand weapons.
- Adjusted overall economy balance: Various economic factors have been rebalanced.
- Reworked overall combat balance: Combat mechanics and parameters have been adjusted for better balance.
- Fixed issues preventing players from exiting their ship in certain situations.
- Fixed a visual bug occurring when in combat view.
- Resolved an issue where the screen would go completely black when entering guild stations.
- Fixed an issue in the "Saving Anka" mission: Anka would sometimes clip into the ground.
- Resolved a lock-in issue in the HQ Cave: Players could not exit after completing the meeting inside.
- Fixed an inventory wipe issue after talking to Smen: Items in the ship's inventory would disappear.
- Fixed a market purchase issue: Items bought from the market were not appearing in the inventory.
- Fixed an issue where Alpha Squad would not warp away when using the F5 key.
- Fixed an issue where the Mothership would get stuck after docking at a station.
- Fixed an issue where rockets could not be used despite being purchased for the ship.