With the release of EA Update 14 - Cursed Fleet, we ended up discovering a few issues that range from small annoyances to possibly game breaking issues. We released a hotfix the same day fixing part of the more annoying issues, and today we are releasing another Hotfix update which deals with the following bugs and issues:
- Fixed a critical issue where if you went into either the Endless or Overlord portals, the game would not keep track of your progress on the map you started your run in, making it confusing to progress into curses and maps;
- Fixed an issue where if you had an abnormal hotkey setup, the game could break in unexpected ways;
- Fixed a rare issue with the new XP Crystal system which potentially could cause crashes in certain platforms and devices;
- Fixed an issue where the animation that plays when you complete a Skill Tree would not play as intended;
- Fixed an issue where the Cursed Captain's Ghost Ship ascension would scale incorrectly in certain situations when you got the Power Up that increases your critical chance while the ship is active;
- Fixed an issue where the Physics CPU Limit option would not be possible to navigate to using a controller;
- Fixed an issue where the weapon achivement description would show a placeholder text;
- Fixed an error with colliders having negative scale (should be harmless but annoying);
If you do still run into any issues with this version, please contact us at support@gamesmithing.com or directly on our Discord!
We appreciate all the support and the patience, and hopefully this small update will make the experience smoother for all of you!
Hope you have a great day,
~Soulstone Team