What Will Happen With the Traveling Circus
During last weekend's traveling circus event, some balancing issues arose, including a level mismatch and a missing resource cap, which potentially allowed some players to gain an unfair advantage. Consequently, we made the decision to cancel the event after only two days.
We plan to host the event again; however, before we do, we will conduct a thorough review of our tracking data along with your feedback. Based on this information, we will make adjustments to the balancing to guarantee an enjoyable and fair experience for all players. In line with the changes, we will implement a cap on rewards and reduce the event's duration, transforming it into an exclusive weekend event. Stay tuned for further updates!
Upcoming Paladin Closed Beta
We are currently integrating your feedback into the Paladin class, with a primary focus on adding a healing ability. We also plan to conduct another closed beta session in mid-November to demonstrate the Paladin's latest iteration.
Furthermore, we will increase the number of available spots to 2,500, allowing an even greater number of players to experience the test phase.
Game World Selection for Fusions
Once we start to fusion servers which have been started in 2022, we will include game worlds that have opened within a six-month period (either in the first or second half of the year) to ensure a more equitable distribution of character progression. This change will result in two fusions occurring annually.