Menu Adjustments
- Dual-feature Buttons: Currently, some buttons host two features, requiring double presses, which is unintuitive. This setup results in unequal feature access and lacks clear notifications for each function.
- Expansion Constraints: Our existing design limits the ability to add new features.
City Map Usability
- Feature Representation: Essential elements like the underworld or arena manager are missing, and others are inadequately displayed, making it challenging to navigate the game map.
Tutorial Content
- Overwhelming Text: The tutorial's lengthy texts deter new players. We plan to slightly adjust and simplify the tutorial.
Character Navigation
- Complex Layout: The current character screen is not user-friendly. We aim to simplify navigation and manage information more intuitively.
- Equipment Management: We’re moving towards a drag-and-drop interface for equipment management, consolidating all items into a single backpack accessible across necessary screens.
Backpack Functionality
- Unified Storage: We will streamline storage by using one backpack for all items, reducing confusion and enhancing gameplay.
These adjustments will make the game more intuitive and enjoyable. Our next notes will outline specific changes and implementation strategies.
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