News Liste Project Castaway
Thanks to all the beta testers for the hundreds and hundreds of form feedback responses. They have truly helped shape Project Castaway for the best. The playtest is now closed, but we will re-enable soon as we begin preparing for co-op.
For the beta testers, here's the list of changes from 0.0.39 to 0.0.40
Added
New blueprint weapons: Double sided axe, Seagull hatchet, Cleaver, Jaguar knife, Shark Axe, Crab spear, Trident and Jaguar Spear.
New intro story audio.
Clay ore scattered through the islands.
Nourishment Crockery tab added to the journal.
Brewing cups (clay) added to the journal.
New locations for treasures.
Now the turtle shell can be used to collect rainwater and drink from it.
Airplane escape quest added.
Fixed
Fixed backpack not working after entering the ocean while it was opened.
Fixed an issue that was preventing some objects from being dragged into the world from a backpack sometimes.
Fixed a stutter/frame drop caused by AI pathfinding.
Fixed an issue related to items placed on Logan’s quest.
Fixed an issue that was causing the raft to be angled.
Fixed multiple issues that occurred when reloading the game after dying.
Fixed an issue that was breaking the physics on the raft when structures (mainly containers) were built on top.
Quality of life
You can now face forward while steering the raft.
Radio tower repair now requires scavenged items.
Added more keys to building UI.
Tutorial overhaul.
Infusions don't spoil.
Water pouch now is immune to becoming stagnant.
Fishing rod crafting requirements increased.
Increased fishing difficulty.
Sleeping restores more energy (from 7 to 11).
Spoiling rate reduced across the board.
Smokers and campfire times buffed.
Increased time before things burn.
Hunger depletes 10% slower.
Hunger warning shows at 10% remaining.
Release:
Genre:
Simulation
Entwickler:keine Infos
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Einzelspieler
Mehrspieler
Koop