Patch notes
New
- Added shark bite sound effect.
- Added notification when trying to place a second airplane chassis.
- Added 6 wrecked ship containers scattered on multiple islands.
Fixes
- Fixed metal barrel stove impact effect being wood instead of metal.
- Fixed crafted airplane impact effect not being metal.
- Fixed water collector water getting stagnant on multiple scenarios.
- Fixed inconsistent vignettes and chromatic aberration effects, had noticeable jumping values when the player hunger or tired state changed.
- Fixed quest items going through meshes sometimes.
- Fixed inability to interact with quest items sometimes.
- Fixed quest items not rendering sometimes.
- Fixed floating tapes and other quest items.
- Fixed scarecrows not colliding with player.
- Fixed radio tower not updating its repaired state correctly.
- Fixed inability to pick up things with the tape player out.
- Fixed tape player playing the narration without a "radio" effect when you play the tape player via wheel menu without discovering any additional tapes.
- Fixed no tape player on hand and stuck interaction when you pickup a tape while carrying something (like a log, treasure or metal sheet).
- Fixed an issue causing any item to become uninteractable under certain heights. Most noticeable on the top of the radio tower.
- Fixed extension belt not visible on prep table or disassemble table.
- Fixed nodes toggling on and off when you press the backpack toggle button while on a prep table or disassemble table.
- Fixed broken backpack input (dragging things from backpack) when destroying a prep table or disassemble table.
- Fixed tape player UI stuck when selecting arms back and forth.
- Fixed some saves getting stuck on loading screen.
- Fixed some boulders and other objects from the environment having no collision.
- Fixed quest items not considering if the backpack is full. On old saves, missing quest items will be respawned.
- Fixed inability to place flower on grave.
- Fixed some placeables not able to be placed on buildings.
Quality of Life
- You can delete individual saves.
- Updated tape player color.
- Removed tape player cord.
- Tape player spindles move when there's something playing.
- You are now able to eat while on prep table or disassemble table.
- Updated the airplane sequence skip spawn point.
- Updated built sound effect.
- Structure preview rotation value is reset to default when changing control scheme (from gamepad to mouse).
- Any new "prespawned" manually placed resource (like treasures, wrecks, ores, etc) will be available on old saves.
Developer notes
There are some changes that couldn't make it to this patch, but are mostly done and will be ready to be deployed next patch. These include:
- Added pop-up confirmation when saving, deleting saves and exiting to the main menu or desktop.
- Added new and improved health conditions.
- Fixed sharks spawning too close to the shore.
- Shark delay before respawning. An area is now able to be cleared (for example, to freely explore a wreck).
- You shouldn't be able to swim through sharks.
- Sharks will fight back.
We have an ongoing content poll to help us shift our focus. While we want to work on everything towards our full release, we also want to make sure the patches are always something everyone is looking forward to.
There's a 35% discount available from December 19th to the 2nd of January!
Happy holidays,
The project castaway team