News Liste Potentia

Potentia Patch Notes 1.0.4.3
Potentia
25.01.21 12:53 Community Announcements
Gameplay
  • New take down animations have been added and the system has been improved.
  • Whistling mechanic has been added. It uses ATP.
  • Wrong position of camera during landing issue has been resolved.
  • Camera shake has been reduced.
  • Factors blocking fire in Level 2 have been fixed.
  • Vision cone angle of enemies wearing helmet has been reduced.
  • Shooting glitch after falling down from a height while shooting has been fixed.
  • Armored enemy in Level 2 not engaging issue has been fixed.
  • Tutorials in Level 1 have been improved.
  • An error that causes barrels explode by incorrect damage types has been fixed.


AI
  • Cover mechanics of NPCs have been improved.
  • Showing "Take Down" prompt mistakenly bug has been fixed.
  • Enemy NPC sound detection has been improved.
  • Now when the enemy notice the player, the enemy turns towards the player.
  • Enemy AIs' vision range in dark environments have been reduced.
  • The issue of enemy AIs do not notice explosive barrels has been fixed.


Animation
  • Rifle animations have been improved.
  • Rifle crouch animations have been reworked.
  • Friend NPC animations have been edited.
  • Landing animations have been added.
  • Parkour animations have been edited.
  • Some pistol animations have been improved.
  • Now the player character gives hit reaction regarding the damage direction.
  • Walking NPC's navmesh issue in Level 1 has been fixed.
  • Taking damage reaction time has been improved.
  • Enemies' taking damage animations have been improved.


UI
  • Some fonts have been improved.
  • Setting fullscreen in graphics settings not applied issue has been fixed.
  • Shotgun information panel has been improved.
  • Button screen not showing after reading notes issue has been fixed.
  • User interface nagivation has been imrpoved.
  • Some typos have been fixed.


Design
  • Level of details issue of some models have been fixed.
  • Level 2 design has been improved.
  • Texture error on translucent hair has been fixed.
  • High setting for texture has been reworked.


VFX
  • An issue about dust effect in Level 1 has been fixed.
  • Explosion effects of red barrels have been improved.


Sound
  • Ambient sounds have been edited.


Optimization
  • CPU usage has been optimized.