CHARACTER UPDATES
- The main character Victor has been redesigned.
- Several character animations of Victor have been improved.
- Crouch IK has been improved.
- Sudden rotation of main character while traversing has been smoothed.
GAMEPLAY UPDATES
- Automatic holster has been added.
- Tutorials have been improved.
- Key binding has been added.
- Default Keys for key binding have been set as; Crouch – CTRL Camera Swap – C Holster – H
- Artificial intelligence back end has been resigned.
- Enemy lever attack damage has been reduced.
- If the guitar takes damage, it brakes (yes :D)
- Pistol holster comes with the pistol itself.
MAP UPDATES
- NPC shadows in Level 1 have been improved.
- Minor improvements on texturing and lighting in Level 1 have been done.
- Post processing and lighting in Level 2 have been tweaked.
- Animation improvements of some sequences have been done.
UI UPDATES
- Input icons have been redesigned.
- Main menu design has been improved.
- Navigational improvements on main menu have been done.
VFX UPDATES
- Bullet impact effects have been improved.
- Fire, smoke and dust effects have been improved.
- Barrel effects have been changed.
- New variations of explosion effects have been added.
BUG FIXES
- Gameplay: Camera location doesn’t change in some cases bug is fixed.
- Gameplay: Drawing shotgun automatically upon falling to the ground bug is fixed.
- Art: Vertex displacement and face stretching of trees because of the wind in Level 2 is fixed.
- UI: A bug preventing to save the graphics settings is fixed.
- Gameplay: The fire on the ground caused by barrel explosions reduce the health by the time.
- UI: State buttons couldn’t be clicked bug is fixed.
- UI: Shown direction of the damage indicator has been fixed.
- UI: Slider changes in pause menu are not updated bug is fixed.