Bug Fix
- Saving wrong resolution values for some situations issue has been fixed.
- Distant object's wrong rendering issue in Level 2 has been fixed.
- Incorrect play of some dialogs has been fixed.
- Enemies' turning behind erroneously in some situations upon takedown has been fixed.
- Incorrect locations of shot wounds on enemies has been fixed.
- Taking damage after dying issue has been fixed.
- Throwing grenade to reverse direction issue has been fixed.
AI
- AI navigation has been improved.
- Now, enemy AI detects the player faster when they are close to the player.
- Enemy AI detection upon the player approaching the enemy from behind by stealth has been improved.
Sound
- Bullet hit sounds have been improved.
Gameplay
- Auto reload has been added.
- Grenade icon has been updated.
- Grenade physics have been improved.
- Grenade explosion ugly damage field circle indicator has been discarded.
- Now, when you shoot at the grenade and if it gets damaged, it immidiately explodes. (Do not give your enemies any chance to run away from your grenades!)
- When the enemy is very close, the character automatically kicks or stocks the enemy upon fire click.