Dear Pioneers,
our Closed Alpha has already started and we are very busy reading all your feedback! Thanks to everyone who is participating! The playtest continues until Monday, 25th September. If you have not received a key yet, please don't be sad. Our public demo is just around the corner, so everyone gets a chance to play very soon. :)
Gamescom 2023
We were so happy to showcase Pioneers of Pagonia in collaboration with Indie Arena Booth at this year's gamescom! We were truly overwhelmed by the sheer amount of people waiting in line to play the game for the first time! Receiving all your positive feedback and seeing the happy faces of our community really made this whole experience very special. We could not have asked for a better first gamescom! Thanks to everyone who stopped by our booth, played and wishlisted the game and keeps following us on our journey. :)
Gamescom Award Nomination : Most Wholesome
We were over the moon to be nominated with so many other amazing devs for a gamescom award in the category "Most Wholesome". Even though we did not win, we appreciate being nominated and recognized for our cozy vibes!
Bandits & Thieves
Some of our playtesters asked us, if there are more challenges in our game than building a village and exploring the island. And, of course, there are! Not everything is calm and peaceful in Pagonia.
Thieves sneakily try to steal goods lying around within your territory and return them to their base. This is where your guards come in! If they catch a thief red-handed, your guards will chase them away. In this case stolen goods are dropped immediately.
Guards will only protect your own land, but soldiers are able to patrol outside your territory, which is necessary to defeat these masked fellows: Bandits! They are roaming the lands of Pagonia and are a lot less subtle than thieves. They will attack your carriers or traders, chase them away and plunder carried goods.
The only way to protect your units from being robbed is by sending your soldiers to defeat the bandits in combat. If your soldiers manage to take down a bandit camp, they will be able to retrieve some of the stolen goods. On the other hand, bandits will increase in numbers, if plundering goes successfully.
Both bandits and thieves scan their environment searching for interesting goods and are more likely to steal silver coins instead of roast venison.