We've just unleashed our treatment on Sandrock Multiplayer Co-Op for PC—think of it as a digital massage for your pixels! This update aims to make your experience smoother and better.
Sandrock Co-Op mode got a makeover, so it's less 'unexpected error' and more 'smooth operator!'
And guess what? Gamestop crowned us one of the best-reviewed Co-Op games of 2023! We'd like to thank our keyboards, controllers, and that one lucky dice we found in the dev room. And can't wait to share this good news with you all!
Let's dive into the changelist below:
Optimizations
In Game Experience
- Adjusted monster positions in the bounty mission 'Hallucinogenic Mist,' making it match the description more precisely!
- Adjusted the position of air walls in scenes to reduce instances of getting stuck or blocked in the game.
- Improved resource output in The Bend area, allowing you to find more fiber scrap resources here!
- Optimized NPC speed in the Sandrunning competition to prevent unfair losses.
- Optimized the specific effects of the 'Spear Adept' knowledge, providing thehealth restoration in spear critical damage.
- Optimized sound effects during Magic Mirror work; there will be fewer prompts now.
- Optimized guidance descriptions in controller mode.
NPC Interactions
- Added a new NPC interaction type - 'Kiss on the cheek,' allowing you to express affection for your favorite NPCs!
- Optimized NPC behavior in the sand painting minigame.
Bug Fixes
General
- Fixed abnormal poses when taking photos with NPCs while riding.
- Fixed synchronization issues during cable car rides.
- Fixed the repeated unlock prompts for recipes, preventing confusion with the appearance of already unlocked recipes.
- Fixed the possibility of falling into unknown spaces when using fast travel to teleport to a partner.
- Fixed anomalies in the water collection module.
- Fixed collision issues at Justice's house exit, allowing normal entry and exit.
- Fixed some controller operation issues.
- Fixed some text issues.
Visual and Audio
- Fixed the issue of not blocking handheld items during the Day of Memories.
- Fixed abnormal effects in CG scenes.
- Fixed tearing roof textures in home buildings, avoiding gaps in the roof and walls.
- Fixed abnormal animations for farm animals.
- Fixed abnormal day-night transitions in some scenes.
Gameplay and Systems
- Fixed the problem where interacting with NPCs would deduct stamina from other players.
- Fixed the issue where all NPCs shared the same dining count during play/date.
- Fixed the potential interaction blockage with NPCs during play/date.
- Fixed the issue of gaining an unlimited number of Golden Goose Badges through the Adventure minigame.
- Fixed the issue of incorrect defect detection in the Inspection game.
- Fixed the issue where Encyclopedia and order data weren't cleared after moving out of a room.
- Fixed the issue where Logan and X couldn't interact normally under certain circumstances.
UI
- Fixed incorrect prompts during the Day of Memories
- Fixed abnormal cursor display in some UIs
Your feedback is important to us and all Builders. Singleplayer or Multiplayer and Localization Surveys are eagerly awaiting your thoughts. We hope you can take a moment to fill them out.
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