Our festive Sandrock 1.2 version is dropping just in time for the holidays - our parting gift for the year 2023! In this new update, discover subtle yet impactful improvements; new haircuts and weapons are introduced, along with deeper post-marriage activities that promise to elevate your romantic bliss. A heartfelt thank you to our fantastic community for sculpting Sandrock's journey. As everyone prepares to embrace a holiday hiatus, rest assured that exciting ventures await in the coming year. Stay tuned for more Sandrock content coming in 2024. Until then, immerse yourself in the festive fervor of Sandrock's latest additions, and may your holidays be filled with joy and desert delight!
To add an extra layer of excitement, don't forget to check out our accolades trailer. Share and spread the joy proudly everywhere!
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Happy holidays! Check the changelist below:
New content and features
- Introduced a plethora of Kickstarter Backer Co-designed content, ranging from quests and weapons to hairstyles and interactive scenes! Offering a richer gaming experience for you.you increased character customization, combat options, and emotionally compelling stories.
- Introduced two new play/date activities, 'Merry-Go-Around' and 'Roller Coaster,' playable post the Catori World opening ceremony, enhancing your overall enjoyment!
- Introduced a new challenge challenging end-game dungeon located in Lab 7, named Dead Sea Ruins, providing an opportunity to the ultimate test for your combat skills!
- Implemented a post-marriage cooking system, allowing you to savor delicious dishes prepared by your beloved.
- Introduced a feature where Builders may receive letters from parents during festivals and significant events.
- Included banners for smoother seasonal transitions, ensuring a clearer distinction between the changing seasons.
- Enabled certain NPCs to share cherished photos post-marriage, creating memorable moments viewable in the story album.
- Unlocked Magic Mirror planting function, empowering you to boost your cultivation endeavors. Now, with the assistance of the Magic Mirror, you can effortlessly manage tasks such as harvesting, watering, and other planting actions.
Optimizations
In Game Experience
- Addressed a prior issue where upgrading machines mistakenly returned defective ones, specifically the water tank, which can now be discarded and sold.
- Adjusted the selling locations for DLC-related items, now conveniently available at the premium store in City Hall.
- Adjusted the logic of the post-marriage recurring quest 'Fishing for Two.' Now, completing the quest objectives requires actively engaging in sand fishing.
- Modified the factory queue limit, shifting from a fixed 20 to a dynamic restriction based on production capacity, granting you more flexibility in managing your workshop.
NPC Interactions
- Enhanced AI behaviors, bringing vibrancy to the Blue Moon Saloon and Catori World, with NPCs interacting more dynamically, including holding children and pets playing with received gifts
- Improved NPC's mahjong AI during games, adding an extra layer of fun to your gaming experience
Visual Improvements
- Elevated cinematic presentations in specific quest storylines for a more immersive gaming journey.
- Refined the visual effects in the gift-giving UI, making it easier for you to share gifts with friends and lovers.
Bug Fixes
General
- Resolved the issue where Jane lacked assistant configuration after marriage.
- Resolved a potential game freeze issue when deleting a character and loading another character's save.
- Resolved a problem where interacting with the mount during the 'following' state would cause the mount to enter a 'Stay' state.
- Resolved a problem where some NPCs following the player couldn't be correctly dismissed.
- Fixed an issue where Logan didn't close his eyes during interaction and kissing scenes.
- Fixed the problem where the birthdays of pet animals were not unlocking.
- Fixed a problem in the Northern Plateau region where the lack of advanced Granite prevented obtaining Emeralds through mining.
- Corrected the discrepancy between the voice and text in the way children address the Builder character.
Visual and Audio
- Fixed the issue of cable car interactions disappearing unexpectedly.
- Fixed a bug where machines incorrectly displayed a sand accumulation icon despite having no sand.
- Fixed the issue of guide arrows disappearing abnormally during sand fishing.
- Fixed an action error when using the handheld Power Drill to recycle a chest.
- Fixed the issue where the color of task bubbles in the interaction bubbles did not match expectations.
- Fixed a problem where wearing Goggles caused some hairstyles to disappear.
Gameplay and Systems
- Addressed an issue in the "Pet Detective" quest that prevented some older saves from progressing to the next quest.
- Addressed occurrences where the "Him" and "Sunrise" quests couldn't initiate in certain saves.
- Corrected an overlap issue in triggering 'A Grand Idea' and other quests, preventing them from initiating.
- Fixed a problem with the "Eagles in the Oasis" quest not correctly completing, which caused other quests to become stuck when triggered.
- Fixed an issue where NPC accessories were displayed incorrectly after participating in the 'Sandrock's Next Top Model' quest.
- Fixed a logic exception issue in the "Leaving the Nest" quest caused by reading a letter first.
- Fixed a bug where placing another Factory Control Panel through home editing wouldn't recycle machines from the old factory.
- Rectified a situation in the "Into the Abyss" quest where conversation with an NPC triggered other quests
- Resolved an interaction problem in the "Just Give a Whistle" quest, allowing engagement with Elsie afterward.
UI
- Addressed an issue where the quest tracking UI would abnormally appear during dialogues.
Happy Holidays and Enjoy!
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