- Fixed an issue preventing characters from being able to branch into their neutral dodge from other actions
- Fixed an issue where some players were seeing a "Matchmaking failed" message erroneously
- Fixed an issue where players who were partied up would sometimes be sent to non-optimal server locations
Rifts
Techno Terror Rift
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41622172/99434f438362593cd2a7fb1ea2a3fa7df8e76be1.png)
Node 10b
- Player lives increased from 2 to 3
Age of Smith Rift
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41622172/acc5f9ae398f080e7a309972c8bc36dcad2c1c6c.png)
Node 7
- Reflect damage mutator removed
- Batman ally added
The Megalodog Rift
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41622172/4af2dbab36405156978a33241442bd4e09c523c8.png)
Node 4a
- Banana Guard ally added
- One additional player life added
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41622172/253dbe0f98ece3260ede81950f0dd602fa9f037d.png)
Node 9a
- Banana Guard ally added
- One additional player life added
- Difficulty scaling reduced 30%
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41622172/0a863c2f6a77298fa660ca46b05e8ead0db58102.png)
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41622172/da30e98ab420e3d8934cc6dc53f9f942bf1a74bd.png)
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41622172/5be83a8c2b3ac73693a18426c60c5c65c1a85225.png)
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41622172/62bb39ee29f0bbaa29c8cd8e77b11b83e7e05c32.png)
Node 6b-9b
- One additional player life added in each node
- Difficulty scaling reduced 30%
Characters
Legend:
+ = Buff
- = Nerf
~ = Change
* = Bugfix
Note: Attacks callouts reference default controls.
Agent Smith
General
- ~ Jump frame data and input requirements standardized to match the cast
Ground Side Attack 1
- - On-hit jump branch window delayed 12 frames
Iron Giant
Rage Mode Ground Down Attack
- * Fixed an issue where the repeat-move lockout was not applying correctly
Rage Mode Air/Ground Up Special
- - Knockback reduced to 1800 from 2150
- ~ Now only hits enemy fighters one time instead of vacuuming fighters into the final hit
- ~ All three hits now deal the same knockback and damage as the final hit
Taz
"Iron Stomach" Perk
- * Fixed an issue where Taz could not pick up his own Anvil