News Liste Empires and Tribes
Finally, we would like to make an announcement about the further development: We plan to finish development on Empires and Tribes by the end of the year. Of course, we will continue to work on optimization and polishing after that. But if you already have feedback on which part you think has fallen short so far, or which features you would still like to see, now is the perfect time to let us in on it!
Have fun playing. Your team from Empires and Tribes
- Added possibility to increase simulation speed
- Added keybindings and buttons for simulation speed
- Improved cart movement behavior
- Added possibility to invite bards at the marketplace to improve the mood of the population
- Added new NPC's: Innkeeper, abbot and monks at the monastery
- Added possibility to invite town councilors at the innkeeper to influence their political attitude
- Added 2 new inhabitant quests where the host is a part of the quest
- Added possibility to delegate the organization of the reception of the monks in the city to the abbot
- Added icon that shows in the building menu if a farm is connected to the camp
- Added icon that shows thieves, bandits and insurgents in the construction menu to better locate attacks
- Wolves are now displayed as an additional icon in the construction menu
- Added text that shows the road connection of outlying farms in the build menu
- Text in the tooltip in the writing room explaining how to send letters improved
- Added tooltip in the menu for selecting the next topics of the city council meeting, which shows the current legislation and its impact
- Added the last three campaign cards
- Archers and melee units now have much weaker attack values against buildings and walls
- Added icons in the building menu for important NPC's like the city councilors or the priest
- Icons for the representation of the buildings on the map revised
- Improved performance by optimized rendering of the shadowcasters of the LOD levels
- Fixed a bug that could lead to the fact that resources could not be added to the construction site by the player and the player could not start the construction even though he was at the construction site
- Fixed a bug that could lead to the thief not being able to be attacked by the player even though he was not busy robbing the town treasury at the time
- Fixed a bug that could cause the thief to be rendered incorrectly
- Fixed a bug that caused the destroyed model of the town hall to have an incorrect direction of movement
- Fixed a bug that caused the wrong icon for the monastery to be displayed in the map
- Fixed a bug that could lead to a glitch of the fire animation when attacking the keep
- Fixed a bug that caused workers to spawn at the location of their farm instead of waiting outside closed city gates
- Fixed a bug that could cause market carts to pass through closed gates
- Fixed a bug that could cause the building menu to open incorrectly after a construction site was completed
- Fixed a bug that could cause the height change arrows not to disappear when closing the building menu
Release:01.05.2020
Genre:
Simulation
Entwickler:
White Vertex Studios
Vertrieb:
White Vertex Studios
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop