News Liste Empires and Tribes
Your team from Empires and Tribes
CHANGELOG
- Fixed a bug that could cause units with optimized pathfinding to not find their way and thus run in circles
- Fixed a bug in the Dynamic Occlusion system that could lead to incorrect occlusion of buildings on mountainous maps
- Fixed a bug that could cause the additional buildings of the grain farm to be hidden when the player was standing close to the farm
- Fixed a bug that could cause the grain farm's interior to be placed too high
- Fixed a bug that could cause parts of the grain farm interior to be placed twice
- Fixed a bug that could cause the priest to run to the edge of the map after upgrading the church to a cathedral and not return from there
- When building multiple churches, only one priest is now spawned per map
- Fixed a bug that could cause residents to run through the air to the location of their bed after loading it
- Fixed a bug that could cause some residents to not close their eyes at night while sleeping
- Fixed a bug that could cause the grain farm to be disconnected from the road network after loading
- Fixed a bug that in rare cases could cause the cart drivers to not be able to reach a farm even though there was a road connection
- Fixed a bug that could cause residents to get stuck in the pillory
- Fixed a bug that could cause residents to continue carrying the blasphemy stone after the punishment ended
- Fixed a bug that could lead to incorrect pathfinding of residents when the way to a farm was blocked by a closed gate
- Fixed a bug that could cause the AI to recruit an army more than actually supported by the current city size after loading game saves
- Fixed a bug that could cause combat units to run to the edge of the map after loading
- Fixed a bug that could cause combat units to be rotated incorrectly after loading
- Fixed a bug that could cause AI combat units to get stuck on the bridge in rare cases
- Fixed a bug that could cause the AI's combat units to attack the castle and its annexes even if they were behind a wall
- fixed a bug that caused the mouse text of gates and towers not to be displayed correctly
- Fixed a bug that caused the trader's character to appear briefly when entering the menu when trading at the marketplace or opening the warehouse menu
Release:01.05.2020
Genre:
Simulation
Entwickler:
White Vertex Studios
Vertrieb:
White Vertex Studios
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop