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Here's a rundown of some of the major updates in today's patch!
Check out the following sections for more information.
---------- Details ----------
Event Information
Try The Counter Exchange CP Event! (5/16 - 6/12)
Earn CP by completing missions during the event.
[/list]
- How to Participate[list]
- Earn 1 CP for every 15 Kill Points by zombie kills or assists as a human, or infections as a zombie in Zombie Mode (up to 8 CP per day).
- Clear 1 session after scoring 100 Kill Points in Zombie Scenario mode on Hard or higher: 1 CP (up to 8 CP per day)
- Every 20 minutes of in-game playtime: 1 CP (up to 2 CP per day)
- Earn 1 CP when you complete 2 of the following missions (up to 1 CP per day):[list]
- - Click on the Event Missions tab to check your Event Missions.
- - Purchase a Point Transcendence Decoder or a Point Class Decoder from the Shop.
- - Go on an Exploration once.
- How to Earn Kill Points[list]
- Zombie Kills as a Human: 3 Points (bots excluded)
- Zombie Assists as a Human: 1 Point (bots excluded)
- Human Infections as a Zombie: 4 Points (bots excluded)
- Human Infection Assists as Zombie: 0 Points
- Details[list]
- You can earn up to 10 CP a day.
- Daily Missions are reset every day at midnight.
- You can earn playtime on all modes, including Studio Mode.
- Other than playtime, in-game missions do not count towards participation in Studio Mode.
- You can only participate in rooms with 3 or more players.
- Autohunt kills are excluded regardless of mode.
- Compatible Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
- Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
- You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
- All CP will be removed during maintenance on 6/12.
Extreme Challenge Event (5/29 - 6/12)
Complete missions during the event period to earn CP (Counter-Strike Points).
- Play Missions[list]
- Earn 90 CP by reaching 3,000 Kill Points from zombie kills or assists as a human, or infections as a zombie in Zombie Mode (up to 500 CP per day). → Zombie Kills as a Human: 3 Points (bots excluded) → Zombie Assists as a Human: 1 Point (bots excluded) → Human Infections as a Zombie: 4 Points (bots excluded) → Human Infection Assist as a Zombie: 0 Points
- Earn 90 CP by clearing 150 sessions with 100 Kill Points in Zombie Scenario mode on Hard difficulty or higher (up to 25 sessions per day). * Can earn up to 90 CP through Play Missions
- Consecutive Attendance[list]
- 3-Day Consecutive Attendance: 10 CP
- 5-Day Consecutive Attendance: 10 CP
- 7-Day Consecutive Attendance: 30 CP * Can earn up to 50 CP through Consecutive Attendance
- Notice[list]
- Only one of the play mission rewards can be claimed. (Can earn up to 90 CP)
- Consecutive Attendance: Failing to check in on consecutive days will reset your progress.
- Only rooms with 3 or more players count toward these goals.
- Autohunt kills are excluded regardless of mode.
- Relevant Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
- Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
- At least 5 minutes of playtime are required to complete Zombie Scenario mode missions.
Bonus Disassembly Event (5/29 - 6/04 11:59 PM)
Participate in the Bonus Disassembly Event by clicking "Bonus Disassembly" at the bottom of the Lobby. During the event, 10 players can select the weapons they want to disassemble, with one lucky player receiving extra mileage. Participants can get 500 mileage for each weapon they disassemble.
- Details[list]
- Weekdays and Weekends - 2:00 PM – 6:00 PM CEST
- Minimum Participation Mileage: 5,000
- Some items will be adjusted based on the weapon's rarity.
- Table ranks are in the order of highest value first.
- Weapon criteria are determined the day the Bonus Disassembly Event starts. If the weapon's rank changes, its value in the Bonus Disassembly Event will be updated.
- New items for disassembly: Belial
Shop Update
Transcendence Weapon "Whip Sword" Promotion (5/29 - 6/12)
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The Whip Sword can drop from the Transcendence Premium Decoder and Transcendence Decoder during the event.
- Whip Sword Drop Rate[list]
- Transcendence Premium Decoder: 3%
- Transcendence Decoder: 0.45%
- Whip Sword[list]
- A sword made of smaller sword parts linked together in the form of a whip, increasing the weapon's attack speed and range. It has numerous attack combos that connect one attack to another, making it a very versatile weapon for the battlefield.
- Notice[list]
- All unused Transcendence Premium Decoders will be removed during maintenance on 6/12.
- 500 mileage will be awarded in return for each Transcendence Premium Decoder removed in this manner.
- Transcendence Decoder is always available for sale.
- Transcendence Premium Decoder is available for sale until maintenance on 6/12.
- Check for details in Decoder Rates on the web page after 5/29 maintenance.
Whip Sword Guaranteed Giveaway (5/29 - 6/12)
Depending on the number of normal and Premium Transcendence Decoders used, you may be able to receive the Whip Sword permanently!
- Reward Threshold[list]
- Upon Reaching 300 Guaranteed Points
- Details[list]
- Earn 6 Guaranteed Points each time you use a Transcendence Premium Decoder.
- Receive a Guaranteed Point each time you use a Transcendence Decoder.
- All unused Premium Transcendence Decoders will be removed and replaced with 500 mileage each during maintenance on 6/12.
Other Fixes
- The products in [Shop] - [Recommended] have now been updated.
- Fixed an issue when using Sandalphon, Belial caused the other weapon to stop attacking.
- Fixed an animation issue where the cartridge case was ejected when switching from bolt action sniper rifles to other weapons.
- Fixed an issue where the Health-up part did not work properly when a user became a sidekick in the Zombie scenario.
- Fixed an issue where the delay was not applied when rebuying Hecate II Refine.