
Here's a rundown of some of the major updates in today's patch!
Please see here for the Decoder rates.
- Introducing Zombie Hero Skill Perk System You can find more detailed information in the Skill Perk System Preview.
- Zombie Hero Skill Perk Release Event (3/19 - 4/16) Log-in to the game and get Skill Perk items!
- New Map Bunker Release
- New Map Bunker Release Celebration Play Event (3/19 - 4/16) Play a Zombie Mode in the new map Bunker to obtain CSN Exchange CP!
- Family Reward Improvements Gather up your family! Receive rewards based on the number of family members that are logged in and playtime accumulated.
- Login Supplies Event (3/19 - 4/15) Logging in during the event will give you daily and cumulative rewards!
- Get more badge (3/24 ~ 4/13) Complete weekly season missions to level up and earn extra rewards!
- Try The Counter Exchange CP Event! (3/19 - 4/16) Earn CP (CSN Event Points) by completing missions during the event.
- CP Challenge! Attendance Event (3/26 - 4/16) You can obtain additional CP by trying out the attendance mission!
- New Transcendence Weapon "Ascalon" Promotion (3/19 - 4/16) The Ascalon can drop from the Transcendence Premium Decoder and Transcendence Decoder during the event.
- Rotation Class Promotion (3/19 - 4/2) The classes below will be part of the new Rotation Group for the Class Decoder during the event.
- Rotation Class Guaranteed Giveaway (3/19 - 4/2) Select a guaranteed Class from the Rotation Group based on Class Decoder usage during the event!
- Spring Special Promotion (3/19 - 3/26)
- Improvements to Class Decoder Group
- Improvements to Event Decoder Group
---------- Details ----------
Event Information
Introducing Zombie Hero Skill Perk System
- Skill Perk System[list]
- A system where you can equip three types of Skill Perks to their matching-colored slot to get various effects when playing with Zombie Hero Rebalanced settings applied.
- Skill Perk Colors: Light Green/Orange/Purple
- Applicable Teams for Skill Perks: Zombie/Human/Common
- You can find more detailed information in the Skill Perk System Preview.
https://store.steampowered.com/news/app/273110/view/509574882584952833
Zombie Hero Skill Perk Release Event (3/19 - 4/16)
Log-in to the game and get Skill Perk items!
- Conditions[list]
- Upon your first login to the game during the event period, you will receive all of the Skill Perk items that are available only during the event period.
- Obtainable Items[list]
- Evolved Reinforced Host Duration Boost
- Enraged Reinforced Host Duration Boost
- Enraged Reinforced Host Movement Speed Boost
- Enraged Reinforced Host Knockback/Stun Resistance Boost
- Knockback/Stun Resistance Boost A
- Knockback/Stun Resistance Boost B
- Hero Zombie Probability Boost
- Knockback/Stun Resistance Boost C
- Zombie HP Recovery upon Taking Damage
- Additional Zombie Karma Acquisition
- Additional Karma Acquisition
- Human Pursuit
- Zombie Tracking
- Unique Weapon Boost
- Transcendence Weapon Boost
- Additional Zombie Bombs
- Additional Zombie Shock Bombs
- Zombie Skill Cooldown Reset
- Zombie Bomb Recreation
- Zombie Revival HP Boost
- Knockback/Stun Resistance Boost D
- Zombie Bomb Damage Boost
- Human Karma Boost
- Supply Boost
- These Skill Perk items can only be used during the event period, and will be deleted once it ends.
New Map Bunker Release
- Bunker
[list]
- Location: New Trench/Bunker zombie map concept
- Eligible Modes: Team Deathmatch/Team Deathmatch (AI)/Deathmatch/Deathmatch (AI) /Gun Deathmatch/All-Star/Zombie/Zombie Classic/Zombie Mutant/Zombie Hero/Zombie Z/Zombie Evolution/Super Soldier
New Map Bunker Release Celebration Play Event (3/19 - 4/16)
Play a Zombie Mode in the new map Bunker to obtain CSN Exchange CP!
- Conditions and Obtainable Items[list]
- Play 1 round of Zombie Mode in the new map (Bunker): 3 CP (up to 6 CP per day)
- Play 1 session of Normal Mode in the new map (Bunker): 3 CP (up to 6 CP per day)
- Misc.[list]
- You can obtain up to 12 CP from the Bunker Play Event over the event period.
- Eligible Zombie Modes: Zombie / Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
- Eligible Normal Modes: Team Deathmatch/Team Deathmatch (AI)/Deathmatch/Deathmatch (AI)/Gun Deathmatch/All-Star/Super Soldier
- Credit will only be granted in rooms with three or more players (excludes Studio Mode).
Family Reward Improvements
Gather up your family! Receive rewards based on the number of family members that are logged in and playtime accumulated.
- Family Concurrent Player Bonus[list]
- 2 or more logged in: Magnum Launcher -> X-TRACKER
- 4 or more logged in: Psychic Harmonium
- 6 or more logged in: Negev NG-7 Ajax
- 8 or more logged in: Negev NG-7 Ajax -> Infinity Laser Fist
- 10 or more logged in: Spell Lance Scarlet Rose
- Weekly Family Playtime Bonus (2 or more members)[list]
- Reach 40 Hours: Zombie Scenario Add-On Selection Box x1
- Reach 60 Hours: Rare Decoder x5
- Reach 80 Hours: Grade 5 Parts Reward Box x5
- Reach 100 Hours: Event Decoder x5 -> Unique Decoder x5
- Reach 120 Hours: 100 Weapon Enhancement EXP Coupon x5
- Reach 140 Hours: Class Pass (1 Day)
- Reach 160 Hours: Dehancement Material Collection Box x1
- Misc.[list]
- The weapons count as Event Weapons. You cannot keep or disassemble them.
- Rewards are based on the combined playtime of all family members.
- Playtime only counts in rooms with 2 or more players.
- Playing with family members gives an additional 10% accumulated playtime to all family members.
- You must contribute at least 1 hour of playtime to be eligible for rewards.
- Weekly playtime records reset every Monday at 12 AM.
- You can obtain the previous week's Playtime rewards if you log in after 12 AM Monday.
- The reward is only available once if you log in within 1 week. You cannot collect the reward after 12 AM the following Monday.
Login Supplies Event (3/19 - 4/15)
Logging in during the event will give you daily and cumulative rewards!
- Login Rewards: Daily Weapons Supply[list]
- Daily Weapons Supply Contents [list]
- Dual Sword Phantom Slayer (1 Day)
- & M3 Black Dragon (1 Day)
- & Barrett M95 White Tiger (1 Day)
- & Dual Beretta Gunslinger (1 Day)
- Distribute All 4
- + Two Rare, Unique, or Transcendence weapons (1 Day) have a chance of appearing in the Daily Supply.
- Cumulative Rewards[list]
- 3 Days: Psychic Harmonium (15 Days)
- 6 Days: Satellite Mine (15 Days)
- 10 Days: Laevateinn (15 Days)
- 15 Days: Lightning Fury (15 Days)
- 20 Days: Divine Blaster (10 Days)
- Notice[list]
- All weapons from the Daily Supply are bound and cannot be used for Auction/Disassembly/Family Storage (Extension X).
- When claiming login supplies, the Daily Weapons Supply will be provided directly as rewards instead of items.
- Rewards can be claimed immediately after game login, and supplies are available until midnight every day.
Get more badge (3/24 ~ 4/13)
Complete weekly season missions to level up and earn extra rewards!
- Event Period[list]
- Week 1 : 3/24 00:00 ~ 3/30 23:59
- Week 2 : 3/31 00:00 ~ 4/6 23:59
- Week 3 : 4/7 00:00 ~ 4/13 23:59
- Conditions/Rewards[list]
- Complete 2 Daily Missions : Event Decoder x1
- Complete 1 Weekly Mission : Season badge x50
- Complete 2 Weekly Missions : Transcendence Decoder x1
- Misc.[list]
- The event runs for 3 weeks. Each week runs from Monday to Sunday.
- Mission progress resets at the start of each week.
- Event Decoders can be used until midnight of the day they were obtained.
Try The Counter Exchange CP Event! (3/19 - 4/16)
Earn CP (CSN Event Points) by completing missions during the event.
- Special Rewards[list]
- This is a special category of items that have difficult unlock requirements.
- Unlock requirements are based on the total CP (CSN Event Points) each item requires.
- Price (CP): 20
- Unlock Requirements (Total CP): 180
- Special Reward: CP Special Box
- Period/Quantity: x1
- Exchange Limit per Account: 1 time
- Daily Exchange Limit: 1 time
- CP Special Box Contents (Choose 1)
[list]
- 2021 Transcendence Class Selection Box x1
- Devastator (Permanent) x1
- Special Transcendence Weapon Box x1
- Gold Weapon Selection Box x1
- Special Transcendence Weapon Box Contents[list]
- Hyper Gaebolg (Permanent) x1
- SKULL-T9 (Permanent) x1
- Magnum Shooter (Permanent) x1
- SG552 Cerberus (Permanent) x1
- Laser Ripper (Permanent) x1
- Twin Hawk (Permanent) x1
- Demolition Hammer (Permanent) x1
- Seasonal Rewards[list]
- This is a category of items that are part of a specific season.
- Daily Exchange Limit: none
Price (CP) | Unlock Requirements (Total CP) | Seasonal Rewards | Period/Quantity | Exchange Limits | [/tr]
---|---|---|---|---|
5 | 50 | Musician Erica Nameplate | 1/300 | 1 | [/tr]
5 | 50 | Stir-fried Noodle Hat | 1 | 1 | [/tr]
5 | 50 | I'm Not a Zombie! Spray | 1 | 1 | [/tr]
2 | 60 | 1,000 Mileage Coupon | 1 | 5 | [/tr]
5 | 60 | Dehancement Material Collection Box | 1 | 10 | [/tr]
8 | 80 | Transcendence Decoder | 1 | 7 | [/tr]
6 | 70 | Class Decoder | 1 | 10 | [/tr]
- Normal Rewards[list]
- This is a category of items that can be traded without unlocking them beforehand.
- Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.
- The CP Additional Challenge Event will be consecutively updated in the future.
- CP is removed when the event ends.
Price (CP) | Normal Rewards | Period/Quantity | Exchange Limits | [/tr]
---|---|---|---|
2 | Death Eater | 1/1 | 1 | [/tr]
2 | Cyclops | 1/1 | 1 | [/tr]
2 | Hauteclere | 1/1 | 1 | [/tr]
2 | Whip Sword | 1/1 | 1 | [/tr]
2 | Agent Ritsuka | 1/1 | 1 | [/tr]
2 | Pop Star Alin | 1/1 | 1 | [/tr]
2 | Lynn | 1/1 | 1 | [/tr]
2 | Kai | 1/1 | 1 | [/tr]
3 | Rare Decoder | 1 | 3 | [/tr]
3 | Unique Decoder | 1 | 1 | [/tr]
6 | Unique Premium Decoder | 1 | 1 | [/tr]
4 | Event Decoder | 1 | 1 | [/tr]
1 | Grade 3 Parts Reward Box | 1 | - | [/tr]
2 | Grade 4 Parts Reward Box | 1 | 2 | [/tr]
5 | Grade 5 Parts Reward Box | 1 | 2 | [/tr]
3 | Random -1 Dehancement Material | 1 | 3 | [/tr]
3 | 50 Weapon Enhancement EXP Coupon | 2 | 3 | [/tr]
3 | 100 Weapon Enhancement EXP Coupon | 1 | 3 | [/tr]
1 | Zombie Scenario Add-On Rate Box | 1 | - | [/tr]
2 | Zombie Damage Meter | 1/1 | - | [/tr]
1 | Exploration Success Rate-Up +10% | 1 | - | [/tr]
2 | Exploration Success Rate-Up +20% | 1 | - | [/tr]
1 | Exploration Level Enhancement EXP Coupon | 5 | - | [/tr]
2 | 2x EXP UP | 1 | - | [/tr]
1 | Lucky Gunslinger | 1 | - | [/tr]
- How to Participate[list]
- Earn 1 CP for every 15 Kill Points from zombie kills or assists as a human, or infections as a zombie (except bots) in Zombie Mode (up to 7 CP per day).
- Earn 1 CP for every 45 Kill Points from zombie kills or assists as a human, or infections as a zombie (bots only) in Zombie Mode (up to 2 CP per day).
- Earn 1 CP for every session clear after scoring 100 Kill Points in Zombie Scenario mode on Hard or higher (up to 8 CP per day)
- Earn 1 CP for every 20 minutes of in-game playtime (up to 2 CP per day)
- Earn 1 CP when you complete 2 of the following missions (up to 1 CP per day):[list]
- Click on the Event Missions tab to check your Event Missions.
- Purchase a Point Transcendence Decoder or a Point Class Decoder from the Shop.
- Go on an Exploration once.
- How to Earn Kill Points[list]
- Zombie Kills as a Human: 3 Points
- Zombie Assists as a Human: 1 Point
- Human Infections as a Zombie: 4 Points
- Human Infection Assists as Zombie: 0 Points
- Notice[list]
- You can earn up to 10 CP a day.
- Daily Missions reset every day at midnight.
- You can earn playtime in all modes, including Studio Mode.
- Besides playtime, in-game missions do not count towards participation in Studio Mode.
- You can only participate in rooms with 3 or more players.
- Autohunt kills are excluded regardless of mode.
- Eligible Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
- Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
- You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
- Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.
- CP is removed during the maintenance when the event ends.
CP Challenge! Attendance Event (3/26 - 4/16)
You can obtain additional CP by trying out the attendance mission!
- Conditions/Rewards[list]
- 3-Day Total Attendance: 3 CP
- 5-Day Total Attendance: 5 CP
- 9-Day Total Attendance: 7 CP
- 14-Day Total Attendance: 15 CP
- Misc.[list]
- You can earn up to 30 CP during the event.
- Cumulative Attendance: Consecutive attendance is not necessary. The attendance count does not reset after obtaining the 3-Day cumulative attendance reward. (If you claim the 3-Day cumulative attendance reward, you are eligible for 5-Day cumulative attendance by checking in for 2 more days)
- CP is removed when the event ends.
Shop Update
New Transcendence Weapon "Ascalon" Promotion (3/19 - 4/16)
The Ascalon can drop from the Transcendence Premium Decoder and Transcendence Decoder during the event.
- Ascalon Drop Rate[list]
- Transcendence Premium Decoder: 3%
- Transcendence Decoder: 0.45%
- Ascalon
[list]
- A melee combat weapon created using technology from Aegis Institute. It attacks by spinning a sleek boomerang-shaped weapon. When the gauge is charged, it throws a boomerang-shaped projectile that can be caught and thrown back. After a certain number of hits, it explodes without returning.
New Transcendence Weapon "Ascalon" Promotion (3/19 - 4/16)
Depending on the number of Transcendence Premium Decoders and Transcendence Decoders used during the event, you may be guaranteed to receive the Ascalon!
- Conditions/Rewards[list]
- Upon Reaching 300 Guaranteed Points: Ascalon (Permanent)
- Misc.[list]
- Earn 6 Guaranteed Points each time you use a Transcendence Premium Decoder.
- Receive a Guaranteed Point each time you use a Transcendence Decoder.
- All unused Premium Transcendence Decoders will be removed and replaced with 500 mileage each during maintenance on 4/16.
Rotation Class Promotion (3/19 - 4/2)
The classes below will be part of the new Rotation Group for the Class Decoder during the event.
- Appearing Classes: Skadi/Nyx/Special Agent Mei/Pyromaniac Yuri[list]
- Upon winning with a rotating class, you will automatically obtain their exclusive costume.
- - Winning Skadi will automatically provide Sword Wings (Permanent).
- - Winning Nyx will automatically provide Moonlight Orb (Permanent).
- - Winning Special Agent Mei will automatically provide Mikey Panda (Permanent).
- - Winning Pyromaniac Yuri will automatically provide Bomb Bot (Permanent).
- The Rotation Group will be removed from the possible contents of the decoder once the event ends.
- The contents of the Rotation Group can change at any time.
- The Rotation Group is added to Class Decoders only during the event.
Rotation Class Guaranteed Giveaway (3/19 - 4/2)
Select a guaranteed Class from the Rotation Group based on Class Decoder usage during the event!
- Classes in the Rotation Group: Skadi/Nyx/Special Agent Mei/Pyromaniac Yuri[list]
- Each time you reach 150 Guaranteed Points, you can choose 1 class from the Rotation Group.
- You'll get 1 Guaranteed Point each time you use 1 Class Decoder.
- Upon winning with a rotating class, you will automatically obtain their exclusive costume.
Spring Special Promotion (3/19 - 3/26)
The following items will be sold during the Spring Special period.
- i>Week 3 Sale: 3/19 - 3/26Transcendence Premium Decoder Supply Box (7 Days)
- Notice[list]
- Can be purchased once per account (cannot be gifted).
- This supply box will grant you 2 Transcendence Premium Decoders every day for 7 days upon log-in. The 7-day period will begin upon purchase, and its duration cannot be extended.
Improvements to Class Decoder Group
- Class Group 1 Contents and Rates Changed[list]
- Roy (Permanent) 0.0625%
- Romy (Permanent) 0.0625%
- Ismael (Permanent) 0.0625%
- Ethan (Permanent) 0.0625%
- Anemone (Permanent) 0.0625%
- Mirage (Permanent) 0.0625%
- Dragon Knight Kyrix (Permanent) 0.0625%
- High Elf Natasha (Permanent) 0.0625%
- Class Group 2 Contents and Rates Changed[list]
- Super Soldier Jennifer (Permanent) 0.0938%
- Leader Soi (Permanent) 0.0938%
- Boss David Black (Permanent) 0.0938%
- Special Agent Criss (Permanent) 0.0938%
- Private Erica (Permanent) 0.0938%
- Drill Instructor Gerard (Permanent) 0.0938%
- Queen (Permanent) 0.0938%
- Cyborg (Permanent) 0.0938%
- The 30-day period contents in Class Group 1, 2 are also changed.
Improvements to Event Decoder Group
- Event Decoder Changes[list]
- Class Group 1/Class Group 2/Event Group 11 Contents and Rates Changed
- Event Group 12 (Groups not included in Unique/Rare Decoder) added and rates adjusted with the addition.
- Event Group 13 (Groups not included in Class Decoder) added and rates adjusted with the addition
- Durational Group (Event Groups 13, 14) Contents and Rates Changed
Other Information
- 1. Added a new resolution option in the lobby: 1920x1080- We have identified an issue where players who set the lobby to fullscreen initially see the game in windowed mode. After entering the game and returning to the lobby, the setting changes to fullscreen, but upon logging out and reconnecting, it reverts to windowed mode. This issue will be fixed in the next patch.
- 2. Expanded the Weapon Inventory from 900 to 1000.
- 3. Expanded the max participants of Zombie Hero (Studio) to 32.
- 4. Added an option to toggle the FOV changes when using a zombie skill
- 5. Changes have been made to allow PC Cafe Fee Discount and Auction Fee Discount Coupon to apply together.
- 6. Fixed an issue where long item names were being cut off by adding scrolling feature.
- 7. Fixed an issue where players could hide in some areas of Sky Garden that could not be reached.
- 8. Fixed an issue with some classes' 3rd-person appearance displaying incorrectly.
- 9. Fixed 1st-person emotes for Champion Isabelle/Headliner Ling Ling.
- 10. Fixed an issue with the animation of Headliner Ling Ling's skill in Zombie Scenario mode visually stuttering in 3rd person.
- 11. Fixes made to allow you view your Auction History in the Mileage Auction window when an auction is not happening.
- 12. Fixed an issue in some rules where random rule map had Arms Restriction not granting or ammo.
- 13. Fixed an issue where some Transcendence Class buffs would not reset in the Training Ground Hideout 2 map.
- 14. Fixed an issue where some Transcendence Class buffs would not apply in the Training Ground Hideout 2 map.
- 15. Fixed an issue where killing enemies with the XM1014 Automatic Shotgun WINTER did not display Kill/Deaths UI.
- 16. Fixed an issue where if the room host was spectating, the lobby kick timer would not reset.
- 17. Fixed an issue with some Weapon Paint shop images that did not have a wooden frame.
- 18. Changes made so closing Hero Shop purchases ammo.
- 19. Fixed an issue with Zombies getting stuck in the door on the Estate map.
- 20. Fixed an issue with Brutus having immunity to knockback from Epic Rank Weapons.
- 21. Fixed an issue with the Beam Sword B Mode not granting Movement Speed.
- 22. Fixed an issue where Zombie Scenario Season 9 Rescue: Isolated City was progression blocked in certain situations.
- 23. Fixed an issue that allowed clearing the Zombie Scenario Season 3 Defeat: Panic Room map without defeating the boss, and reduced the time taken for Counter mechanic.
- 24. Fixed an issue in a cutscene during the Zombie Scenario Season 5 Pursuit: Revenge map, and improved other game progress-related visibility.
- 25. Fixed an issue where some maps in Zombie Scenario did not display portraits properly.
- 26. Fixed an issue with Booster and SMG Master Mutations not applying to Fire Fox in Zombie Z mode.
- 27. Fixed an issue where Login Supplies could not be received in certain situations.
- 28. Fixed the DESERT Dual Infinity Final's reload animation speed.
- 29. Fixed an issue in Zombie Mode where the Voodoo Zombie's allied health bar kept being displayed.
- 30. Increased the Nata Knife WINTER's base damage in Zombie Mode.