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Here's a rundown of some of the major updates in today's patch!
Please see here for the Decoder rates.
- Try The Counter Exchange CP Event! (11/6 – 11/27) Earn CP (CSN Event Points) by completing missions during the event.
- 1st CP Challenge! Play Event (11/13 - 11/27) You can obtain additional CP by playing various challenges!
- 2nd CP Challenge! Play Event (11/20 - 11/27) You can obtain additional CP by playing various challenges!
- Random Rules Zombie Classic Event (11/13 – 11/27) Enjoy Zombie Classic in a whole new way: with the rules changing every round during the event!
- Random Rules Zombie Hero Event (11/13 – 11/27) Enjoy Zombie Hero in a whole new way: with the rules changing every round during the event!
- Zombie Scenario New Map Rescue: Isolated City Event (11/13 – 11/27) Try the new Zombie Scenario map and earn great rewards during the event!
- Plus Decoder Promotion (11/13 – 11/27)
- Plus Decoder Weapon Guaranteed Giveaway (11/13 – 11/27)
---------- Details ----------
Update Information
New Zombie Scenario Season 9 Supplement Map
- Rescue: Isolated City
[list]
- A signal is detected, requesting rescue for the survivors who fled to a temporary shelter from the zombies swarming the city. In response, the government mobilized their special rescue strategy unit and issued a mission to save the survivors by safely escorting an aid vehicle to the temporary shelter.
- You can find detailed information in [Zombie Scenario Season 9 Supplement Preview].
Event Information
Try The Counter Exchange CP Event! (11/6 – 11/27)
Earn CP (CSN Event Points) by completing missions during the event.
- How to Participate-1[list]
- Earn 1 CP for every 15 Kill Points from zombie kills or assists as a human, or infections as a zombie (except bots) in Zombie Mode (up to 7 CP per day).
- Earn 1 CP for every 45 Kill Points from zombie kills or assists as a human, or infections as a zombie (bots only) in Zombie Mode (up to 2 CP per day).
- Earn 1 CP for every session clear after scoring 100 Kill Points in Zombie Scenario mode on Hard or higher (up to 8 CP per day)
- Earn 1 CP for every 20 minutes of in-game playtime (up to 2 CP per day)
- How to Participate-2[list]
- Earn 1 CP when you complete 2 of the following missions (up to 1 CP per day):
- Click on the Event Missions tab to check your Event Missions.
- Purchase a Point Transcendence Decoder or a Point Class Decoder from the Shop.
- Go on an Exploration once.
- How to Earn Kill Points[list]
- Zombie Kills as a Human: 3 Points
- Zombie Assists as a Human: 1 Point
- Human Infections as a Zombie: 4 Points
- Human Infection Assists as a Zombie: 0 Points
- Notice[list]
- You can earn up to 10 CP a day via the mission from How to Participate-1.
- You can earn up to 60 CP per account via the mission from How to Participate-2.
- Daily Missions reset every day at midnight.
- You can earn playtime in all modes, including Studio Mode.
- Besides playtime, in-game missions do not count towards participation in Studio Mode.
- You can only participate in rooms with 3 or more players.
- Autohunt kills are excluded regardless of mode.
- Eligible Zombie Modes: Zombie Classic / Zombie Mutant / Zombie Hero / Zombie Z / Zombie Evolution
- Excluded Zombie Scenario Maps: Double Gate / Lost City / Survival: Trap / Survival: Groundwater / Pursuit: Chaos
- You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
- All CP will be removed during the 11/27 maintenance.
- Special Rewards[list]
- This is a special category of items that have difficult unlock requirements.
- Unlock requirements are based on the total CP (CSN Event Points) each item requires.
- Price (CP): 20
- Unlock Requirements (Total CP): 180
- Special Rewards: Gold Weapon Selection Box
- Period/Quantity: x1
- Exchange Limit per Account: 1 time
- Daily Exchange Limit: 1 time
- Seasonal Rewards[list]
- This is a category of items that are part of a specific season.
- Daily Exchange Limit: none
Price (CP) | Total CP Required | Seasonal Rewards | Exchange Limits | [/tr]
---|---|---|---|
5 | 120 | Ceremonial Headpiece | 1 | [/tr]
5 | 120 | Ceremonial Shield | 1 | [/tr]
5 | 120 | Ceremonial Sash | 1 | [/tr]
5 | 120 | 200 Weapon Enhancement EXP Coupon | 1 | [/tr]
2 | 130 | 1,000 Mileage Coupon | 5 | [/tr]
8 | 160 | Transcendence Decoder | 7 | [/tr]
6 | 150 | Class Decoder | 10 | [/tr]
- Normal Rewards[list]
- This is a category of items that can be traded without unlocking them beforehand.
- Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.
Price (CP) | Normal Rewards | Exchange Limits | [/tr]
---|---|---|
1 | Lucky Gunslinger | - | [/tr]
2 | Satellite Mine (1 Day) | 1 | [/tr]
2 | Lightning Fury (1 Day) | 1 | [/tr]
2 | Failnaught (1 Day) | 1 | [/tr]
2 | Whip Sword (1 Day) | 1 | [/tr]
2 | Roy (1 Day) | 1 | [/tr]
2 | Romy (1 Day) | 1 | [/tr]
2 | Ismael (1 Day) | 1 | [/tr]
2 | Ethan (1 Day) | 1 | [/tr]
3 | Rare Decoder | 3 | [/tr]
3 | Unique Decoder | 1 | [/tr]
6 | Unique Premium Decoder | 1 | [/tr]
4 | Event Decoder | 1 | [/tr]
1 | Grade 3 Parts Reward Box | - | [/tr]
2 | Grade 4 Parts Reward Box | 2 | [/tr]
5 | Grade 5 Parts Reward Box | 2 | [/tr]
3 | Random -1 Dehancement Material | 3 | [/tr]
3 | 50 Weapon Enhancement EXP Coupon | 3 | [/tr]
3 | 100 Weapon Enhancement EXP Coupon | 3 | [/tr]
1 | Zombie Scenario Add-On Rate Box | - | [/tr]
2 | Zombie Damage Meter (1 Day) | - | [/tr]
1 | Exploration Success Rate-Up +10% | - | [/tr]
2 | Exploration Success Rate-Up +20% | - | [/tr]
1 | Exploration Level Enhancement EXP Coupon | - | [/tr]
2 | 2x EXP UP | - | [/tr]
1st CP Challenge! Play Event (11/13 - 11/27)
You can obtain additional CP by playing various challenges!
- How to Participate[list]
- Reach 10 hours of total playtime: 8 CP (Up to 8 CP)
- Complete 100 rounds in modes with rounds: 8 CP (Up to 8 CP)
- Win 20 games in modes with win/loss: 8 CP (Up to 8 CP)
- Try out 7 different maps for at least 20 min each in any game mode: 8 CP (Up to 8 CP)
- Score 10 Human Victories as a Hero in Zombie Evolution/Zombie Hero/Zombie Z: 8 CP (Up to 8 CP)
- Clear a session in Zombie Scenario mode [Rescue: Isolated City]: 5 CP (Up to 10 CP)
- Misc.[list]
- The clear-a-session mission in Rescue: Isolated City can be cleared twice. The other missions can only be cleared once per account.
- Regardless of how you obtain your points, you can earn up to 50 CP during the event period.
- You can only participate in rooms with 3 or more players.
- You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
- You can participate in all modes, including Studio Mode.
- Obtained CP will be removed during maintenance on 11/27.
- Zombie Scenario/Human Scenario rounds are also counted for Play Missions that require modes with rounds.
- The condition for winning in modes with win/loss refers to seeing the victory shown on the session completion screen.
2nd CP Challenge! Play Event (11/20 - 11/27)
You can obtain additional CP by playing various challenges!
- How to Participate[list]
- Play for 5 hours with a Family member: 12 CP (Up to 12 CP)
- Earn 30 headshots against players (excluding bots): 12 CP (Up to 12 CP)
- Try out 5 different modes for at least 30 minutes each: 12 CP (Up to 12 CP)
- Win 30 rounds as a Human in Zombie Evolution/Zombie Hero/Zombie Z: 12 CP (Up to 12 CP)
- Score 20 different player class kills regardless of whether they are human/zombie (excluding bots): 12 CP (Up to 12 CP)
- Misc.[list]
- Each account can only participate once per mission.
- Regardless of how you obtain points, you can earn up to 60 CP over the event period.
- You can only participate in rooms with 3 or more players.
- Regarding the condition to play with a Family member, only one Family member is required as long as there are at least 3 players in the room.
- You can participate in all modes, including Studio Mode.
- Obtained CP will be removed during maintenance on 11/27.
Random Rules Zombie Classic Event (11/13 – 11/27)
Enjoy Zombie Classic in a whole new way: with the rules changing every round during the event!
- Random Rules Zombie Classic Maps: Italy / Assault / Dust / Estate
- Random Rules (Classic) [list]
- Zombie Fireball
- United We Stand
- Too Close for Comfort
- Precision Shooting
- Explosive Results
- Aerial Bombardment
- Low Profile
- Give 'em the Bird
- Bullet Storm
- Double Jump
- Bunny Hop
- Revenant
- Special Delivery
- Tunnel Vision
- Steel Rain
- Burning Time
- Standard Issue
- Structural Decay
- Second Chances
- Packing Heat
- Headhunter
- Turrets Syndrome
- Random Weapon
- Big Head Mode
- Moon Bounce
- Bandwagon
- Critical Strike
- Moon Bounce
- Rule of Threes
- In This Together
- Bang for the Buck
- Furiously Fast
- Out With a Bang
- Hardcore
- Change of Heart
- Marksman
- Long-Distance Relationship
- Run For Your Life
- Spectral Assault
- I'm a Surgeon
- Creepy Crawlies
- Last Shot
- Backstabbers
- Bloody Bullets
- Shockwave
- Rifleman
- Reliable Weapons
- Social Behavior
- Misc.[list]
- The rules are announced three seconds before the start of each round.
- You can check the information about the current rules again by pressing the 'L' key.
- The Zombie Classic Random Rules were prepared based on weapon usage from New Classic (Zombie) or New Classic (Recommended).
- Certain rules that can't be used in Zombie Classic have been deleted or changed accordingly for Classic.
Random Rules Zombie Hero Event (11/13 – 11/27)
Enjoy Zombie Hero in a whole new way: with the rules changing every round during the event!
- Random Rules Zombie Hero Maps: Italy / Assault / Vertigo
- Random Rules [list]
- Zombie Fireball
- Counter Strike War Z
- Precision Shooting
- Explosive Results
- Aerial Bombardment
- Last Stand
- Big Head Mode
- Creepy Crawlies
- Bandwagon
- Critical Strike
- Revenant
- Bloody Bullets
- Shockwave
- In This Together
- Bang for the Buck
- Reliable Weapons
- Skill Master
- Standard Issue
- Hardcore
- Packing Heat
- Applied Engineering
- Run For Your Life
- Spectral Assault
- I'm a Surgeon
- Double Jump
- Last Shot
- Backstabbers
- Bad Touch
- Special Delivery
- Chaotic
- Rifleman
- I Am Legend
- Burning Time
- Biochemical Attack
- Out With a Bang
- Girls' Generation
- Marksman
- Headhunter
- Random Weapon
- Give 'em the Bird
- Bullet Storm
- We Are Venom
- Bunny Hop
- Zombie's Delight
- Moon Bounce
- Rule of Threes
- Tunnel Vision
- Steel Rain
- Good Old Days
- Furiously Fast
- Social Behavior
- Misc.[list]
- The rules are announced three seconds before the start of each round.
- You can check the information about the current rules again by pressing the 'L' key.
Zombie Scenario New Map Rescue: Isolated City Event (11/13 – 11/27)
Try the new Zombie Scenario map and earn great rewards during the event!
- Daily Mission[list]
- Get Event Decoder x1 each time you complete the aid convoy mission on 'Normal' or higher difficulty in Zombie Scenario Season 9 Supplement Rescue: Isolated City. (Once daily)
- Cumulative Rewards[list]
- Get Weapon Paint Decoder x1 when you get a total of Event Decoder x3 through the daily mission.
- Get Weapon Paint Decoder x2 when you get a total of Event Decoder x5 through the daily mission.
- Get Weapon Paint Decoder x3 when you get a total of Event Decoder x10 through the daily mission.
- Misc.[list]
- You can only participate in rooms with 3 or more players.
- You must play for at least 5 minutes to get credit for Zombie Scenario mode missions.
- Autohunt kills are excluded from the event.
- Event Decoders can be used until midnight of the day they were obtained and are removed afterwards.
Shop Update
Plus Decoder Promotion (11/13 – 11/27)
The following weapons will make a special appearance from the Plus Decoder during the event.
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- Plus Decoder[list]
- Holy Sword Divine Order: 0.15%
- Hellhound: 0.15%
- Lightning Fury: 0.15%
- Cyclops: 0.15%
- Cousteau: 0.15%
- Tyrant's Mace: 0.15%
Plus Decoder Weapon Guaranteed Giveaway (11/13 – 11/27)
You can select one of the permanent weapons of your choice below based on the number of Plus Decoders used during the event.
- Every time you earn 300 Guaranteed Points, you can obtain the following weapons.[list]
- Holy Sword Divine Order
- Hellhound
- Lightning Fury
- Cyclops
- Cousteau
- Tyrant's Mace (1 Guaranteed Point is earned each time you use 1 Plus Decoder.)