The latest news from Ancient Egypt!
[h4]Dear All,[/h4]
We bet you thought we were dead but guess what, we are still here alive, well, and creating for you!
Before we tell you more about what has been happening during "no news" time, for those who are impatient - we are making the final touches and the game goes to the testing phase (with you, of course).
As you know very well, there was a very long break in communication, although we checked social forums on an ongoing basis and answered your questions as much as possible, sometimes a bit mysteriously, but more on that in a moment.
Usually, it's not a good sign when developers go silent, but in our case, it was about some business talks conducted since February 2022, which initially promised to be a very big and positive revolution for the game and our entire team. We planned to announce this great news "soon™" so we've decided to stop temporarily all our plans for future devblogs, Builders of Egypt: First pyramid launch, and playtests. Unfortunately, with time, these talks came to a standstill, and seeing no further progress, we've decided to return to our original plans, so here we are and we came today with a lot of good news for you!
Let's start!
[h4]*What the bloody hell is going on with this game?!*[/h4]
To be honest ... it is almost done!
During the last few months, we're working hard on the game as usual. We're a small team with big ambitions, and the game grew to a very large size, which eventually exceeded our imagination, and time needed to make it among other things is much longer than predicted. Ok, but enough marketing, let's move on to the business, which is the game release plan.
Level and Temple of Hatshepsut update. One of the few cases where the location of a monument is predetermined. In this example, it is located next to the Temple of Tothmes I
There are a few things that need to be done first:
- Finishing the revisions from our internal content review. This will probably happen next week.
- Starting beta testing, i.e. finally also Playtest on Steam. We expect that you are more than ready, so prepare yourself emotionally and physically starting with about 15GB of free disk space because that is how much +/- the final build will take up.
- [spoiler][Optional] Release of Builders of Egypt: First pyramid (Prologue 2) to replace Prologue 1. We don't have yet a final decision on whether we'll make it in time for its release, but we'll decide after the testing phase is completed. [/spoiler]
- Implementation of all of the patches, and rework on gameplay balance.
- Delivering the game to Steam stuff for the final review before launching, which is a standard procedure for every game published on the Steam platform.
Once we've ticked off all points on our to-do list, we'll be able to hit the 'Launch' button and finally, after years, give everyone access to our long-awaited Pharaoh-inspired game!
Another case of a defined construction site. Here, the reason is also logic and historical consistency but also to maintain the difficulty level of this mission.
[h4]Ok, so when is the release?![/h4]
At this point and with our current knowledge, we estimate that we'll complete all of the planned tasks by the end of the year and the launch will be in Q1 2023, more at the beginning than the end of the next quarter. Believe us - we really want to release this game eventually and we want to work more on the next projects as well!
Stay tuned and see you soon Egyptian Builders!
--- Your Team from Strategy Labs ---