Server Changelog
- New: Added "Dragon Lamp" monthly skin to Marks Shop [/*]
- Bugfix: Fixed some issues related to dredging. [list]
- Dredging now properly fills the dredge when flattening or leveling. [/*]
- Dredging will no longer cause the dredged item to vanish mysteriously or overfill the dredge if dredging from a canoe. [/*]
- Dredging will now properly dredge the tile corner closest to you when targeting the boat. [/*]
- New actions for gathering rift resources should now work properly. [/*]
- Duplicate old actions for gathering rift resources are no longer available. [/*]
- Removing cave floor reinforcements once again works outside of a village. [/*]
- Trying to remove cave floor reinforcements now shows an error if the floor is prepared or paved. [/*]
- Distance checks when removing cave floor reinforcements have been fixed and should be similar to other tile-based actions now. [/*]
- Attempting to remove reinforcement from a clad wall now shows a more detailed error message. [/*]
- Highway markers can no longer be placed on bare wooden plank pavement; tar needs to be applied first. [/*]
- Bare wooden plank pavement will not decay if there is a highway on the tile, to prevent disruption of existing highways. [/*]
- Bare wooden planks now decay even on tiles that have no items or creatures on them. [/*]
- The options for possible heat sources have been expanded. [/*]
- A cake tin is no longer considered a valid cooking container for this recipe. [/*]
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