Client Changelog
- Bugfix: Fixed brightness setting not always affecting the entire screen when using legacy renderer. [/*]
- Bugfix: Fixed a rare issue where many of the UI windows containing check boxes would have their layout broken. [/*]
- Bugfix: Player list and action queue will no longer be removed from the Event tab on server transfers or reconnecting. [/*]
- Bugfix: Quick bar slots will now save correctly, fixing the issue where slots with items reverted back to buttons. [/*]
Server Changelog
- New: Added mine door permissions to role management settings on deeds. [/*]
- Change: Improvements to messages [list]
- Drop/Take messages that involve multiple items are now always condensed to single lines in most cases. [/*]
- Cooked foods now use their actual names, fixing problems such as pancakes being called "omelettes" under certain circumstances. [/*]
- Many drop/take messages have been made more clear and now list the items they refer to. For example, dropping dirt or sand to raise the ground now produces a different message than if you drop it to a pile. [/*]
- When placing an item puts it in your inventory first, the standard "You get" message from taking the item is now sent, to make it clear you have picked up the item. [/*]
- Formatting of these messages has had its grammar improved slightly, and has been made much more consistent in general. [/*]
- The new 2024 Halloween items (figurine of Grimbleat, arachnid necklace, and goat head necklace) can now be improved using Jewelry Smithing skill. [/*]
- References to silver have been removed from the descriptions of the figurine of Grimbleat and goat head necklace, since they are sometimes made of other metals. [/*]
- Pavilions no longer show "Open" and "Close" in the right-click menu, since they are not containers. [/*]
- Crude canoes now show lock-related actions in the right-click menu properly. [/*]