Server Changelog
- Bugfix: Fixed the weight of some inventory items, which were being doubled when calculating movement speed limits.
- Bugfix: Fixed an error causing the ‘Preview building’ and ‘Deploy building’ puzzle box actions to fail if the building was copied to the puzzle box prior to the addition of ceilings to the game.
- Bugfix: Bashing deeds outside of a raid window on Defiance is now fixed.
- Bugfix: Reduced server lag caused by certain player actions.
- Bugfix: Some management windows may now prepare themselves in the background for a moment, instead of appearing immediately. In most cases, this should not take more than a few seconds.
Client Changelog
- Change: Animated models should use up less client memory.
- Bugfix: Fixed distant trees flickering in certain circumstances.
- Bugfix: Fixed the client occasionally freezing during combat.
- Bugfix: Ceilings are now rendered properly when previewing a building with an ornate puzzle box.