News Liste Warhammer 40,000: Battlesector

Warhammer 40,000: Battlesector - 1.2.49 - Patch Notes
Warhammer 40,000: Battlesector
14.04.23 14:02 Community Announcements
We'll be releasing a new update for Battlesector on Monday April 17th. As per usual, please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.

The team is currently hard at work. We'll have news about new content soon.

Changes since 1.2.46

Changes

Below is a summary of changes made to Planetary Supremacy. Note that existing save game files from prior versions are unlikely to load with this build. A legacy branch with the current live version of the game (with the Preview version of Planetary Supremacy) will be kept available as a legacy branch/build on Steam, GOG and Slitherine Standalone.

  • Doubled the number of tiles to battle over on the Overworld Map.
  • Some tiles are vacant and can be claimed without a battle.
  • Removed the starting battle. When the campaign states, the opening animation is played. Then, the first moves occur on the overworld map.
  • The 3 main armies now start at 1500 or 2000 points (depending on difficulty settings)
  • Neutral faction armies now have more unit types in them and are larger - either 1250 or 1500.
  • The resource tiles have been renamed, and are no longer themed as Imperial assets.[list]
  • Auxillary Force (formerly Vox caster relay) gives a 300-point bonus to the army cap.
  • Expanded Authority (formerly Manufactorum) potentially gives +1AP[list]
  • The Expanded Authority resource now works by building up charge from performing actions on the Overworld Map. When fully charged, an extra Action Point is awarded for 1 turn. Once the Action Point is used, the resource must recharge again to provide the next Action Point.

  • Rapid Resupply (formerly Munitions Depot) reduces unit cooldowns by 1.[/list]
  • Fighting for resource tiles uses a new objective type 'Sieze and Control'.
    • The attacker gains points for each unit in a zone near a resource asset on the map.
    • The defender gains points for killing the attackers' units.

  • In Planetary Supremacy battles, all AI units are now activated when the battle starts.
  • Added a difficulty setting to control requisition cost for the enemy, separately from the player.
  • Revised the AI that controls the two AI opponents. The AI should now be more aggressive in attacking the human player.
  • Ensured that Neutral factions will always have an HQ Commander unit in their army.
  • All of the procedural maps configurations used in Planetary Supremacy have been adjusted to reduce chokepoints and support bigger armies.
  • The “Preview” label has been removed.
  • [/list]
    Other changes:
    • Added ‘Sieze and Control’ as a new objective type in single-player skirmish mode, and multiplayer.
    • Added an option to enable using melee weapons by default when attacking a unit on an adjacent tile.
    • [list]
    • Enable this setting in the Options menu under Controls/UI.

  • In all non-narrative battles, the HQ Commander can now be chosen from available HQ units in the army loadout phase.
    • Click on the HQ Commander icon next to an HQ unit to make it the HQ Commander.

  • Implemented a new battlefield promotion system. If your HQ Commander is killed in battle, and another HQ unit is available, they become the HQ Commander at the start of the next turn. Command Points are reset to zero.
    • This system is available in all game modes except the Age of Crimson Dawn campaign.

  • All weapon options are now displayed when inspecting a unit type in the army management UI.
  • Added the amount of momentum gained per model killed to the targeting tooltip.
  • Added support for customizing army names via the onscreen keyboard when using a gamepad. This mostly impacts consoles.
  • Improved performance of the larger Planetary Supremacy hex map on consoles.
  • Improvements to AI for transport mechanics.
  • Improvements to AI for using Adepta Sororitas HQ Commands.
  • [/list]
    Balancing
    • Changed the temporary stat modifiers apply when performing a Fallback action:[list]
    • Evasion: 10 (35)
    • Damaged Received: -50% (0%)
    • Accuracy: -5 (-10)
    • We noticed that the fallback action was inconsistent as to when the combatants were able to score hits. These changes should make falling back more consistent and visceral.

    [/list]
    Bug Fixes
    • FIX: Surge button can be spammed for more AP
    • FIX: Memory use is too high when loading the entire faction's Blood Angels and Daemons
    • FIX: Replay Campaign Missions not working
    • FIX: [BUG] Units can walk on props they shouldn't be able to in 'Breach in the Heavenwall'
    • FIX: Action Point cost is always highlighted in tooltip for weapon abilities.
    • FIX: Surge tooltips flicker in and out of view even while UI is disabled.
    • FIX: Models do strange twitching when on a slight slope in 'Genestealer Broods' level
    • FIX: Planetary Supremacy AI tries to capture a tile they already have.
    • FIX: Units face the wrong way when playing death animation
    • FIX: Mouse over enemy shows melee damage but should show ranged damage
    • FIX: Sisters 2CP ability (+2MP) is the first ability to research on the PS Tech Tree.
    • FIX: Might bonus not being applied appropriately in tournament scoring
    • FIX: Twin Tesla Destructor is using 'default melee attack' when on an adjacent tile
    • FIX: Possible to give units move commands while saving with gamepad.
    • FIX: AI sometimes reinforces over the point cap in PlanSup
    • Fixed bug where kills from friendly fire were tracked incorrectly, now attributed to enemy team
    • Fixed bug where resyncs in PBEM would track unit kills incorrectly causing incorrect values displayed in the post-match UI
    • FIX: Unit clipping into terrain on Tyranid map
    • FIX: Units sometimes not spending movement points while charging.
    • FIX: "Surprise Me" button in Singleplayer Skirmish UI sometimes can pick invalid matches (which requires clicking the button again)
    • FIX: Several barks audio files play simultaneously
    Logo for Warhammer 40,000: Battlesector
    Release:22.07.2021 Genre: Strategie Entwickler: Black Lab Games Vertrieb: Slitherine Ltd. Engine:keine Infos Kopierschutz:keine Infos Franchise: Warhammer 40,000
    Einzelspieler Mehrspieler Koop

    Aktuelle Steam News
    Neue Steam News in der ePrison Datenbank

    Warhammer 40,000: Battlesector - 1.04.132 - Patch Notes
    Warhammer 40,000: Battlesector
    18.12.24 16:16 Community Announcements
    Warhammer 40,000 : Battlesector - Astra Militarum out now
    Warhammer 40,000: Battlesector
    10.12.24 15:10 Community Announcements
    Warhammer 40,000: Battlesector - 1.4.127 - Patch Notes
    Warhammer 40,000: Battlesector
    10.12.24 14:31 Community Announcements
    Warhammer 40,000: Battlesector | Dev Diary #15
    Warhammer 40,000: Battlesector
    10.12.24 09:18 Community Announcements
    Astra Militarum DLC: join us for Slitherine Next
    Warhammer 40,000: Battlesector
    09.12.24 15:25 Community Announcements
    Astra Militarum DLC and 2025 sneak peak at Slitherine Next
    Warhammer 40,000: Battlesector
    14.11.24 14:19 Community Announcements
    Warhammer 40,000: Battlesector | Dev Diary #14
    Warhammer 40,000: Battlesector
    06.11.24 09:46 Community Announcements
    Warhammer 40,000: Battlesector - 1.4.98 - Patch Notes
    Warhammer 40,000: Battlesector
    21.10.24 09:18 Community Announcements
    Warhammer 40,000: Battlesector | Dev diary #1 - Primaris Psyker
    Warhammer 40,000: Battlesector
    18.10.24 14:00 Community Announcements
    Warhammer 40,000: Battlesector & Starship Troopers: Terran Command will join EGX
    Warhammer 40,000: Battlesector
    07.10.24 14:32 Community Announcements
    Warhammer 40,000: Battlesector | Warhammer Day
    Warhammer 40,000: Battlesector
    04.10.24 08:43 Community Announcements
    Warhammer 40,000: Battlesector - Astra Militarum DLC announcement & major update
    Warhammer 40,000: Battlesector
    03.10.24 14:16 Community Announcements
    Warhammer 40,000: Battlesector | Dev Diary #13
    Warhammer 40,000: Battlesector
    01.10.24 08:08 Community Announcements
    Warhammer 40,000: Battlesector - New tournament open for sign-ups
    Warhammer 40,000: Battlesector
    06.09.24 08:40 Community Announcements
    Warhammer 40,000: Battlesector - New tournaments open for sign-ups
    Warhammer 40,000: Battlesector
    24.07.24 14:01 Community Announcements
    Warhammer 40,000: Battlesector - 1.4.82 - Patch Notes
    Warhammer 40,000: Battlesector
    06.06.24 13:14 Community Announcements
    Warhammer 40,000: Battlesector - First knock-out tournament open for sign-ups
    Warhammer 40,000: Battlesector
    28.05.24 15:19 Community Announcements
    Warhammer Skulls Festival - Battlesector major update & Gladius Demolition Pack
    Warhammer 40,000: Battlesector
    23.05.24 16:51 Community Announcements
    Warhammer Skulls Festival - Battlesector major update & Gladius Demolition Pack
    Warhammer 40,000: Battlesector
    23.05.24 16:45 Community Announcements
    Battlesector & Gladius will take part in Warhammer Skulls Festival
    Warhammer 40,000: Battlesector
    17.05.24 12:29 Community Announcements
    Slitherine to take on the future development of Warhammer 40,000: Battlesector
    Warhammer 40,000: Battlesector
    26.04.24 12:28 Community Announcements
    Warhammer 40,000: Battlesector - Map Builder & Campaign Editor Update - 1.4.76
    Warhammer 40,000: Battlesector
    12.03.24 15:05 Community Announcements
    Warhammer 40,000: Battlesector - New tournament open for sign-ups
    Warhammer 40,000: Battlesector
    04.03.24 15:45 Community Announcements
    Warhammer 40,000: Battlesector - T'au & Map Editor update out now
    Warhammer 40,000: Battlesector
    15.02.24 15:16 Community Announcements
    Warhammer 40,000: Battlesector - T'au DLC out on February 15th
    Warhammer 40,000: Battlesector
    30.01.24 10:43 Community Announcements
    Warhammer 40,000: Battlesector - Dev Diary #12
    Warhammer 40,000: Battlesector
    01.12.23 11:52 Community Announcements
    Warhammer 40,000: Battlesector - Primaris Invictor Tactical Warsuit out now
    Warhammer 40,000: Battlesector
    20.11.23 15:28 Community Announcements
    Broken Arrow and Terminator: Dark Fate - Defiance will be at WASD x IGN
    Warhammer 40,000: Battlesector
    04.09.23 15:14 Community Announcements
    Warhammer 40,000: Battlesector - Daemons of Khorne out now
    Warhammer 40,000: Battlesector
    24.08.23 14:48 Community Announcements
    Warhammer 40,000: Battlesector - Daemons of Khorne DLC out on August 24th
    Warhammer 40,000: Battlesector
    10.08.23 13:56 Community Announcements
    Warhammer 40,000: Battlesector - Orks Tournament
    Warhammer 40,000: Battlesector
    21.07.23 15:00 Community Announcements
    Warhammer 40,000: Battlesector - 1.3.56 - Patch Notes
    Warhammer 40,000: Battlesector
    20.07.23 13:18 Community Announcements
    Warhammer 40,000: Battlesector - 1.3.55 - Patch Notes
    Warhammer 40,000: Battlesector
    07.07.23 08:58 Community Announcements
    Warhammer 40,000: Battlesector - 1.3.54 - Patch Notes
    Warhammer 40,000: Battlesector
    25.05.23 16:28 Community Announcements
    Warhammer Skulls Festival - Orks DLC & Firepower Pack
    Warhammer 40,000: Battlesector
    25.05.23 16:25 Community Announcements
    Warhammer 40,000: Battlesector - 1.2.49 - Patch Notes
    Warhammer 40,000: Battlesector
    14.04.23 14:02 Community Announcements
    We are joining Warhammer Fest 2023
    Warhammer 40,000: Battlesector
    07.04.23 10:34 Community Announcements
    We are joining WASD
    Warhammer 40,000: Battlesector
    30.03.23 08:05 Community Announcements
    Warhammer 40,000: Battlesector - Dev Diary #11 - Seize and Control
    Warhammer 40,000: Battlesector
    29.03.23 09:25 Community Announcements
    Warhammer 40,000: Battlesector - 1.2.46 - Patch Notes
    Warhammer 40,000: Battlesector
    07.03.23 14:36 Community Announcements
    Warhammer 40,000: Battlesector - 1.2.44 - Patch Notes
    Warhammer 40,000: Battlesector
    15.02.23 14:06 Community Announcements
    Warhammer 40,000: Battlesector - 1.2.43 - Patch Notes
    Warhammer 40,000: Battlesector
    19.01.23 16:41 Community Announcements
    Warhammer 40,000: Battlesector - Holiday Madness Tournament
    Warhammer 40,000: Battlesector
    16.01.23 15:22 Community Announcements