Changes
- Changed the description of the Planetary Supremacy campaign back to the original version
Fixes
- FIX: Unable to save reinforcement changes in Daemonic Incursion when using a
- gamepad
- FIX: Some achievements unlocked by AI
- FIX: Weapons chosen in skirmish army manager can affect other units in the army
- FIX: Thunderhammer FX is still visible after the unit dies
- FIX: End Turn button text doesn't handle plurals well
- FIX: Multiplayer match configuration loses gamepad focus
- FIX: Dead models still animating or not in die pose
- FIX: Units glitch a little on PS4 when coming out of their 'non-animating' state
- FIX: Tyrannofex is visually bugged on the Necron siege map
- FIX: Plus button appears on the campaign army manager only after the unit has already been added
- FIX: Entering photo mode in live multiplayer prevents the correct passage of turns
- FIX: Unit Stats desyncs not correcting after multiplayer matches
- FIX: Gamepad loses focus and won't accept input temporarily
- FIX: Defender spires don't appear after loading the siege savegame
- FIX: Xbox multiplayer displays players out of order or with missing names
- FIX: Thornback's battering ram skill tooltip gives wrong information on the HQ upgrade menu on planetary supremacy
- FIX: Units floating on Planetary Supremacy desert map
- FIX: Xbox disconnect dialog displayed two countdowns at the same time after the other player left
- FIX: Incorrect objective description in Siege PBEM game
- FIX: Overwatch indicator animation on the unit banner is frozen upon entering overwatch with any unit
- FIX: Xbox disconnect dialog displayed two countdowns at the same time after other player left
- FIX: Spotlights don't currently work correctly on PS4 or PS5
- FIX: Exorcist can soft lock by not returning to idle
- FIX: Army management 'hide UI' feature does not work on PS4
- FIX: Auspex line missing on PlanSup Skyshield map
- FIX: Annihilation Barge does not have a description in the Volatile tooltip
- FIX: Soft lock in army management Choose Weapons mode
- FIX: Units providing cover not working when toggled on
- FIX: Savage Technique does not apply to Aeturo
- Fix error when spawning a Daemonic Incursion wave without enough tiles for the new daemons.
- FIX: Various minor Army manager UI issues
- FIX: Hexmark Destroyer Target Optimisation not applying crit chance
- FIX: Fix suppression fire events sometimes not triggering if one unit had a missing weapon
- Fix adjacent tile damage not applying to any targets when one of the potential targets dies.
- Fix hot seat UI failing to set up completely if Player 2 has no armies available.
- Fixed exception when ending drag with no unit selected.
- Fixed an exception when trying to return disabled loadout unit members to idle.
- Fixed an exception when trying to spawn campaign scenario reinforcements and there is no room.
- FIX: Xbox disconnect dialog displayed two countdowns at the same time after other player lef