News Liste RUNNING WITH RIFLES

Update 1.96 released!
RUNNING WITH RIFLES
02.04.23 17:02 Community Announcements
Hello Runners!


Today, we are celebrating the 8th birthday of RUNNING WITH RIFLES on Steam, woohoo! For this occasion, to celebrate this event, we're offering a large sale and dropping loads of new free content!
We also want to seize the occasion to feed you with some information about the upcoming WW2 DLC "RUNNING WITH RIFLES: EASTERN FRONT".

Let's start with the new content.
After 6 community and 2 seasonal boxes (X-mas and Halloween), we thought that it'd be time for the COMMUNITY BOX #7! and here we go!



This brand new community box contains 7 new weapons including a truly special one, the Saw Blade Launcher which is really funny to use once you know how it works. We'll let you find out!
We also have a shovel, which allows you to create sandbag wall elements, as long as you are on the right terrain, as digging on e.g. asphalt won't work!
On the vehicle side, we have 4 brand new vehicles, one being the LAI-109, an extremely powerful mobile missile launcher. Just make sure to have some infantry around to protect it, as it's rather defenseless against AT weapons!
There is also the LAILV-002, an advanced "Spawn Truck" with a dual HMG and holes on the roof for 2 infantry to shoot from.
The MMLS-528 is a "Multiple Mine Laying System" which can shoot AT mines from the front and AP mines from the rear.
Last but not least for the crazy fella out there, a formula 1 vehicle for the lulz, VROOM!
Here again, thanks for the numerous modding community submissions!

Oh and we also have a new map based on the map of the same name, Elk Island from Trudin, thanks again buddy, much appreciated!
The map has been adapted for Vanilla as well as for Pacific and will respectively be playable in quick matches and online invasion!



As for WW2, this won't be the last map for this update. Beside this Elk Island map for Pacific, we also made an adaptation of the Vanilla map Power Junction which has been set up to be a unique scenario in the WW2 DLC featuring three (randomly selected) factions battling each other! Both maps are playable as quick matches or for online invasion.
Alongside this, we're dropping in a pair of new weapons alongside some QOL changes and gameplay tweaks. We hope you enjoy!

We also wanted to confirm we are still on track for releasing Eastern Front in late 2023. Development continues, and we have a tasty new screenshot for you to salivate over!
Additionally, we're bringing an "Eastern-Front" themed Submachine Gun over to the Western Front - the venerable Danuvia 43M, an Axis-power weapon made by Hungary, complete with a bayonet, and with its slick folding stock, it can be carried in the sidearms slot!




You can wishlist the EASTERN FRONT DLC HERE!

Don't forget to join the community on the Running with Rifles Discord and we'd be more than happy if you could let us know if you like the game and the WW2 DLCs by leaving a review on Steam, as it helps us a lot!

Thank you and keep on Running,
your Osumia Games





Changelog 1.96 (Vanilla):



NEW CONTENT:



  • maps: "Elk Island" map added in quick match and online invasion
  • items: community box #7 added
  • items: combat dog spawn crates added
  • weapons: added a cooldown in all vehicle (H)MGs and some mobile MG type weapons
  • weapons: Gilboa DBR double-barrel rifle added
  • weapons: MGV-176 submachine gun added
  • weapons: SKS semi-auto rifle with explosive ammo alt added
  • weapons: SIG MPX submachine gun with hollow point alt added
  • weapons: SBL sawblade launcher added
  • weapons: AN-94 with burst shot alt rifle added
  • equipment: Shovel added - builds infinitely sandbags on terrain tagged as dirt or sand
  • equipment: Panda costume added
  • vehicles: LAI-109 missile launching truck added
  • vehicles: LAIV-002 armored spawn (also AI) truck with MG added
  • vehicles: MMLS-258 AT and AP mine laying tank added
  • vehicles: F1 vehicle added, vroom vroom!
  • ai: Rangers now have a 50% chance to have tracer darts as secondary weapon against vehicles
  • crosshair: reticle color going from white to plain red when a weapon with cooldown reached max spread. The crosshair will blink until the end of the cooldown
  • ui: added map time in the scoreboard (has been added already in a silent update)
  • hotkeys: hotkey list extended to 20 instead of 10 slots - not in game menu. The extended slots are accessible with MOD+key
  • modding: added force_as_shoots_blast_projectiles as weapon parameter to force the AI to switch to secondary weapon when facing an enemy vehicle
  • modding: "cooldown" sound key for weapons added
  • modding: "cooldown_start" and "cooldown_end" specification key for weapons added
  • modding: auto_update_tree_foliage command line parameter added to make billboard textures always facing the cam in free cam mode
  • misc: emojis added - can be added to the shortkey list optionally


BALANCE CHANGES:



  • items: drop rate of all community boxes increased by 20%
  • weapons: elites have a 33% higher chance to have the M202 as AT instead of their stock AT weapon
  • vehicles: Legion has significantly more weight so that it can now bulldoze other tanks and the AI not trying to drive around
  • vehicles: Legion respawn time increased from 140 to 180 seconds
  • vehicles: added min health to steer value to the transport trucks
  • vehicles: Mustela acceleration and max speed reduced and driving physics slightly improved
  • invasion: "Swan River" and "Warsalt Legacy" maps made slightly easier at map start



FIXES and TWEAKS:



  • maps: minor tweaks here and there
  • vehicles: Legion ai navigation offset in wrong vehicle tag fixed
  • projectiles: activated, non-sticky projectiles aren't pushable anymore
  • animations: slowed down the sniper prone cycle animation for all sniper weapons but the SVD by 35%
  • particles: tracer dart blinking emitter slightly reworked
  • ai: dogs not joining squads anymore to avoid issues with vehicle slot queues
  • input: fixed gamepad handling for selecting a spawn point in the map view





Changelog 1.96 (WW2):



NEW CONTENT:



  • maps: "Elk Island" added into Pacific campaign and quick matches
  • maps: "Power Junction" ported over from Vanilla to a special WW2 scenario
  • weapons: Danuvia 43M submachine gun added. This Hungarian-made 'Eastern-Front' weapon can be found carried by German elite solders, and features a bayonet as well as a folding stock
  • weapons: Browning Auto 5 Semi-automatic Shotgun added. Can be found carried by Allied elite soldiers, featuring a large 8-round capacity and heavy firepower
  • weapons: Browning Auto 5 Sawn-Off Shotgun added. Can be found carried by U.S. Marine elite soldiers, featuring a smaller 5-round capacity, but carried like a pistol
  • misc: added emoticons to WW2 in the same manner they were handled in Vanilla
  • misc: added overheat systems to some weapons, especially static or vehicle-borne machine-guns, in a similar manner to Vanilla


BALANCE CHANGES:



  • weapons: increased damage of the Beardmore-Farquhar .50 Cal
  • weapons: lowered the capacity but increased the movement speed of the Flammenwerfer 41


FIXES and TWEAKS:



  • maps: fixed missing palm trees on Peleliu Airfield
  • maps: added missing armory trucks on Swan River
  • translation: fixed a minor issue with Ho-Ha deploy call out
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Release:02.04.2015 Genre: Taktik-Shooter Entwickler: Modulaatio Games Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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