Today, we have a "new" map for you. It's basically a conversion of the Edelweiss map "Hell's Highway".
While it looks very similar, it has been extended and has its own twists to better match Vanilla gameplay. The map "Route 666" has been added to the invasion rotator but can also be played as quick match, as well as in Dominance PvP where the city part is being used for a conquest and a king of the hill substage.
Some of you might find some use with the "CAMERA MOD" we did a while back, mainly to make scenery screenshots and videos.
The "camera_mod" package can be found at "C:\Program Files (x86)\Steam\steamapps\common\RunningWithRifles\media\packages\camera_mod" and has a HOWTO.txt in the folder.
Don't expect it to be a powerful tool, it's very basic but might be interesting for some of you content creators.
We cleaned it up a bit, added some documentation and are shipping it as an own package of the game. No file needs to be replaced anymore and can be used as overlay.
below is a video we made with the mod using the camera script. You can use it yourself as an example and reproduce the video on your own just by running the camera mod script without any modification.
[previewyoutube=-gdKzEuvdt8;full][/previewyoutube]
Don't forget to join the community on the Running with Rifles Discord and we'd be more than happy if you could let us know if you like the game and the WW2 DLCs by leaving a review on Steam, as it helps us a lot!
Thank you and keep on Running,
your Osumia Games
Changelog 1.97 (Vanilla):
- maps: new map "Route 666" added. A modified vanilla adaptation of the WW2 map "Hell's Highway"
- maps: added an armory in the ruin parts of Swan River and removed an enemy APC to make it a bit less vehicle heavy and slightly rebalanced the AI push on top
- maps: fixed map related AI pathing issues on the "Green Coast" map close to the "Old Harbour" base
- maps: fixed a crash in quick match on the "Tropical Blizzard" map, as the Wiesel MK20 weapon wasn't declared
- dominance: added a conquest and a king of the hill substage of the map "Route 666"
- dominance: added A10 gun run and Cluster bomb calls
- dominance: adapted the call marker size of the artillery call to match vanilla (hadn't been update since the spread changes)
- invasion: added the map "Route 666" to the map rotator
- particles: reworked the bullet hit particles on vehicles
- misc: "camera_mod" package added