- weapons: MG42 weapon cooldown slightly reworked
- weapons: KAC Chain Saw cooldown added and increased ammunition from 150 to 200
- weapons: tracer dart missile makes 15% less damage, has less pulldown and the dart can be disarmed
- weapons: added missing weapon lock on player death to the SKS
- vehicles: Legion can now better overrun soldiers
- throwables: AT mine carrying capacity increase from 2 to 3 at 5000XP
- maps: fixed "Elk Island" not always appearing in quick matches
- maps: fixed the "churches" for better AI navigation
- gamemodes: emoticons added in dominance and minimodes
- dominance: cooldowns adapted from Vanilla
- dominance: King of the Hill substage added for the map "Black Gold Estuary"
- dominance: short information text added on the mapview mask overlays
- soldiers: Rangers with tracer darts as secondary have a dedicated and longer change weapon in animation to give the enemy more chance to react
- visuals: fixed some emoticons that weren't shown properly
- sounds: increased the output volume of a few weapons which had been lowered by mistake in last update
WW2:
- weapons: added missing weapon lock on player death to the Browning Auto 5
- weapons: fixed cooldown of the Sten Mk IIS, which made the gun overheat too fast
- script: fixed the wrong briefcase unlocks in the map WW2: Power junction
- misc: fixed mapview for Linux and Mac for Elk Island in invasion