Since we released Update #6 we've had a ton of players both new and returning. I want to thank everyone who has played Update #6 and give a special thanks to those patient players who reported issues so we could fix them.
Update #6 Patch #1 ChangeLog
This patch #1 to Update #6 fixes the following issues players reported:
Gameplay
Add upgrade tech for Uranium Mines and Centrifuges
Add 4 more upgrade levels for warehouses
Bugs
Fix pipes and lakes missing from campaign maps
Fix balance of micro and double docks
Fix main menu background music not respecting music volume
Fix missing localizations for new strings
Fix crash when placing warehouse in map editor
Fix demand/supply lines not rendering on long tracks
Fix uranium mines multiplying on deletion
Fix trains stuck on turnaround
Workshop Missions Highlights
Since Update #6 the community mission designers have been on a hot streak! This week along has brought a ton of high quality new maps to the workshop. Please check it all out here: https://steamcommunity.com/app/1355090/workshop/
Starting with today's announcement I want to start highlighting workshop maps. These maps are not the only quality missions, but just a selection of what I think Railgrade players will enjoying playing.
A 5 Mission Mini-Campaign by momomomomomomo
"Welcome to my RG mini-campaign! You'll step into the shoes of employees at Japan's National Monster Defense Agency (NMDA)." Link to mission 1: https://steamcommunity.com/sharedfiles/filedetails/?id=3222836782
Industrial Prankster by Snek
Snek has been an active member of the Railgrade discord and developed this story driven challlenge map with feedback from other mission designers on the discord. The mission represents what I hope to see a lot more of: missions with story, challenge, and campaign-like design. Link: https://steamcommunity.com/sharedfiles/filedetails/?id=3219796239
Nuclear mayhem by Tram-Train
Tram-Train is another active member of the discord and his work in progress Nuclear Mayhem is another campaign-like stand alone story mission. I want to thank him for pushing the mission design community further and giving feedback to other designers. Link
: https://steamcommunity.com/sharedfiles/filedetails/?id=3220117106
PS: Credit to 102_Ruby on the Railgrade Discord for this update's cover photo. He really pushed the limits on Railgrade's city growth!