News Liste Railgrade

Update #5: Sandbox Mode Out Now!
Railgrade
21.12.23 12:04 Community Announcements
Hello Everyone!

Lead programmer on Railgrade, Daniel here with a Christmas surprise gift for our dear players!

Drum roll please….. *drum* *drum*

SANDBOX MODE is out now!





Sandbox mode is our promised Update #5 and brings a brand new long form play style to Railgrade. Everyone asked for it, and we listened! We’ve been hard at work these past two months since release to make the sandbox mode we think you are were all hoping for.

Let me walk you through the Sandbox experience. I hope you’ll see this Sandbox is full featured with everything players can expect from the factory automation genre.

First off, from the main menu is now a Sandbox mode. Just below the existing Campaign mode you’ll have two new options. Generating a new sandbox, and loading existing save.

Random Procedural Maps


Generating a new sandbox allows you to tune a ton of parameters in our new random map generator. Each of the 5 biomes has a unique algoritmn and even unique tuning parameters. We’ve designed the gneeration parameters to be understandable. Instead of the traditional noise tuning, you can pick comprehensible choices like “Canyon Depth” on Savannah, or Valley flatness, as examples.




Multiple Save Slots


Once you’ve generated a sandbox, you can freely save the map to a “Backup file”. This will generate a new save file which you can load at any time from the main menu. Or you can start multiple sandbox regions. On PC you can have an unlimited number of save files for the same sandbox region.



Research Centers


Once you land on a sandbox you’ll need to survey the land and decide where to build your starter city! Yes that’s right, you build entire cities in sandbox mode. At start you get 1 free city, zeppelin dock, and research tower. You’ll need these to kickstart your economy. Over time you’ll want to invest into building new cities, and even Zeppelin docks. New in Sandbox mode the zeppelin docks are rate limited. Meaning you must decide what to export to best use your dock’s capacity. Special in sandbox mode is the Research Tower. These might computing complexes consume tiered resources to break the patent encryption on increasingly valuable techs.



Tech Tree


Techs are now encrypted and must be researched for use on your sandbox region. Use the tech tree to determine what to research but watch out for the costs. Higher tiers of research require more complex inputs. Existing players of Railgrade will recognize the tiered inputs mechanic similar yet different from the city growth gameplay.



As you grow your economy and develop your sandbox region you will find Railgrade’s core gameplay has been expanded into a 20+ hour sandbox experience without losing the dynamic choices and gameplay first design. The whole team is proud of our extensive efforts these past months and we are excited for all the players who have given our humble train game a chance. Without your support we could not have made this happen.

Thank you for playing our game :)
Dainel
Lead Programmer on Railgrade



Change Log


v5.0.54.1 Update #5
Features
• Add procedurally generated Sandbox Mode
• Add Research Tower for generating research
• Add tech tree in Sandbox Mode
• Make horizon curved
• Add support for multiple saves per sandbox region
• Add free buildings mechanic for use in sandbox starts

Gameplay
• Boost PC entity limit by 5x
• Make zeppelin export docks rate limited in sandbox mode
• Make deliveries to research towers not pay for freight
• Add deep lakes
• Add option to scale frequency of idle barks

UI
• Add procgen preview window to sandbox generate mode
• Add save selection menu for Sandbox saves
• Add lockout safety option to prevent accidental campaign restarts
• Add tech tree in sandbox mode
• Fix windows cursor at 200% DPI scaling, now scales on game start

Bugs
• Fix cursor on Mac appearing as four dots
• Fix water pump upgrade missing from map editor unlocks panel
• Prevent map editor placements outside map limits
• Fix Steam generated desktop icon being blurry
• Fix Region 22 Branch B showing unused retrograde quest

Logo for Railgrade
Release:29.09.2022 Genre: Simulation Entwickler: Minakata Dynamics Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Update #6 Patch #2 + Whiskerwood!
Railgrade
Heute 06:12 Community Announcements
New Challenge Maps & Update 7 Development Report!
Railgrade
27.06.24 15:00 Community Announcements
Update #6 Patch #1: Fixes + New Workshop Maps
Railgrade
15.04.24 06:26 Community Announcements
Update #6: Nuclear & Warehouses Out now!
Railgrade
07.04.24 22:30 Community Announcements
Update #5 Patch #1: Sandbox Improvements
Railgrade
02.01.24 01:04 Community Announcements
Update #5: Sandbox Mode Out Now!
Railgrade
21.12.23 12:04 Community Announcements
Nominate RAILGRADE for Best Soundtrack!
Railgrade
23.11.23 08:36 Community Announcements
Update #4 Map Maker + Workshop Support
Railgrade
21.11.23 16:02 Community Announcements
Patch #3 -> RAILGRADE is now Steamdeck Verified!
Railgrade
07.11.23 02:42 Community Announcements
Patch #2 ChangeLog + Updates Annoucement
Railgrade
31.10.23 05:05 Community Announcements
Developmet Report #4 & Patch #1 Notes
Railgrade
17.10.23 08:04 Community Announcements
RAILGRADE Is Now Available!
Railgrade
13.10.23 08:33 Community Announcements
RAILGRADE has a Release Date!
Railgrade
08.09.23 07:00 Community Announcements
Development Report #3 - MacOS Support is Arm'd :)
Railgrade
25.08.23 01:56 Community Announcements
See RAILGRADE is TINY TEAMS Festival!
Railgrade
03.08.23 20:22 Community Announcements
Development Report #2 - Steamdeck Optimization
Railgrade
15.07.23 06:07 Community Announcements
Development Report #1 - Roadmap & Steamdeck
Railgrade
15.06.23 05:23 Community Announcements
RAILGRADE rolls into the Steam Games Festival!
Railgrade
03.02.21 15:44 Community Announcements