News Liste Pathogenesis: Overcome
As promised, some info and answers to questions.
And the very first question is especially exciting and challenging from time to time since the announcement of the game:
- Will there be multiplayer or at least co-op?
- Will not. And I explain why. Read next.
Why won't multiplayer be in Pathogesis: Overcome?
Multiplayer and co-op is very cool and fun, but in the game Pathogenesis: Overcome it will not be in any form. Not at launch, not at release, not after release. For one simple reason - Multiplayer is not a feature or a mechanic, it's a separate genre. And we need to create a game from the very beginning, taking into account the characteristics of the genre. Balance, mechanics, systems, architecture - everything should be designed and created taking into account the fact that you will not be alone in the game world, but someone else at the same time.
Why can't we add it later?
Of course we can add it later, so that it is. But I think it's a bad idea. A crutch that will not bring joy to anyone, but will hang "yeap in general, it is here."
Why didn't you include multiplayer from the beginning?
Because this requires at least an appropriate specialist - an Multiplayer Engineer who knows how to use servers, clients, pings, synchronous and other online stuff. And I didn't have such a specialist, and still don't have one. And I won’t be able to take him to my team now, even if I know where such people are found. Budget does not allow yet. The specialist and online systems development need a lot of money.
So what? And when will that be?
I have a lot of ideas on co-op and multiplayer mechanics. As soon as there is an opportunity, we will immediately implement it. But in a different game. If the success of the first will allow.
Release:27.12.2022
Genre:
Action-Rollenspiel
Entwickler:
269th lab games softworks
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop