- The inventory takes into account the volume and weight of items.
- MOLLE system is now disabled, pouches cannot be removed and attached to equipment. We will return this after the Early Access. Now the equipment is kinda sewn pouches. Let's pretend that the Progatonist fingers are all thumb.
- CARGO - How can a person carry oversized loot that does not fit into a backpack and pockets, but is quite light in weight? Of course, put the loot on your neck!
- Localization will be handled by a separate office, so don't panic.
P.S. And yes. The game was transferred to Unreal Engine 5. Lumen lighting, new shadows, nanites and other things are available now.
[previewyoutube=nlr-phimJ-c;full][/previewyoutube]