Hello chasers! We've been working all month on the biggest OUTBRK update to date, so we're giving up an extended update on our progress and what is coming up after that.
PROGRESS ON PARTY SYSTEM AND MAJOR PATCH 0.1
PARTY SYSTEM
The party system is in great shape and almost ready to be released. It has been tested by our Quality Assurance team and we only have one remaining outstanding issue with some microphones configurations remaining to be fixed before being able to release the massive update we’ve been preparing.
KEY REBINDING SYSTEM
We reworked our entire keybinding system to fix the various issues players had when attempting to customize their gameplay experience. We also added various bindable actions that were exclusive to the action wheel menu, like wipers, lights, antennas, anchor, etc.
BUG FIXES AND MORE
We have identified the source of a memory leak causing crashes after a certain amount of playing time and we are currently testing a solution to eliminate it.
Various bugs have also been fixed like some world design bugs, random deaths, cars not starting or not controllable due to server issues, probes giving points when they shouldn’t, and more.
We’ve also added a black and a white version of a new SevereStudios.com t-shirt for characters to wear in game.
We’re also testing the radio system to see if we can include it to the 0.1 update.
MORE CONTENT ON THE WAY
We’re working on adding more content to the game, here are some artist renders (not in-game yet) of what is to come in the near future.
CARS AND CAR ACCESSORIES
And a little teaser of the interior of an upcoming car.
CHARACTER ACCESSORIES
NEXT STEPS
PERFORMANCES
The team is still working hard on optimizing the cloud rendering system. We wanted the tech art team to put all their time and energy on doing research and development to improve the overall performances of the clouds and they are currently testing different theories to find a suitable solution. As soon as this is done, they will switch their focus on improving visuals and adding more tornado types.
WEATHER MODEL
We’ve made good progress on our weather model resolution upgrade which required us to set up a super-computer infrastructure. As previously mentioned, this will allow us to have a lot more details in storm structures, especially in the lower-levels. We are now very close to running our first model run with this improvement.
GAMEPLAY SYSTEMS
We are currently working on revamping some gameplay systems to give a better purpose to reports and pictures. We’re also making some changes to the probes system to make them more intuitive and fun.
That's all for this development update ! Thanks for all your support, consider leaving a review on the steam store to reach more potential future chasers ! https://store.steampowered.com/app/1107320/OUTBRK/
Till next time,
-The OUTBRK Team