World Building
Two towns received additional polish in the forms of various detailing and points of interest.
This town is named Kickstarter Village because one backer of our Kickstarter campaign that had pledged for the right to name a town never redeemed their prize. If it's you, please check your emails or contact us, we've been trying to reach you since the Kickstarter ended !
We also added interstate markers poles to improve the feeling of size and speed when driving long distances.
We greatly improved the look of our rocks to create a more believable landscape.
A new water technology was integrated to support surface reflection, better waves from the storm wind, and better visual realism if a player unfortunately ends their chase underwater.
Multi vortex tornado
We’re very happy to finally show the first preview of a multi vortex tornado prototype. Keep in mind that this is just a technical test and just preparing the terrain before we’re able to create a complete multi vortex tornado. This is not representative of the look of the final product.
More testing
Lastly, we built up a small team of testers to help us investigate and fix multiplayer issues. This allows us to rapidly improve our server stability and general multiplayer game flow. This step is crucial to increase our player capacity for the next round of playtest when time will come.
We know we will have a lot of people asking to be part of this team of testers but we’re not looking for more testers at the moment.
That's all for this development update ! Please keep Wishlisting the game on Steam, as it helps us break through the visibility algorithm and reach potential new chasers! If you haven't already, Wishlist OUTBRK here: https://store.steampowered.com/app/1107320/OUTBRK/
Thank you for joining us on this exciting journey, and we can't wait to see you out on the stormy roads soon!
Till next time, chasers.
-The OUTBRK Team