News Liste Frozenheim

Patch 1.4.6.3
Frozenheim
05.10.24 13:45 Community Announcements

Northernfolks!



Patch 1.4.6.3 is available bringing several improvements for Siege units and Naval systems. With this update we focused on improving the strategic aspect of the game by balancing the damage against buildings. This should increase the importance of siege machines during raids and give players more time to repel enemy attacks.

What’s new?



Shore Combat



Players can now use naval units to attack shore buildings and palisades, unlocking landing space for ships or harassing enemy settlements.



Damage Balance



Damage dealt to structures by units has been halved, while damage dealt by siege weapons has been doubled. Combined with improved order queue, formations and targeting improvements these changes should make a real difference.

Changelog 1.4.6.3



Features:
  • [F] Allow Ships to attack shore buildings

Quality of life:
  • [QOL] Add minimap Icons for lootable Camps
  • [QOL] Improvements for Units formations

Bugfixes:
  • [Bug] Fix for catapults and ballistas not being able to attack walls
  • [Bug] Fix for intractable shipwreck interaction
  • [Bug] Fix for warship orders working with minimap
  • [Bug] Fix Main menu and Escape menu ESC interaction and navigation
  • [Bug] Fixes for naval unit landing on the shores
  • [Bug] Fixes for units getting stuck in terrain in some cases
  • [Bug] Fix for enemy AI not searching enemy bandit camps
  • [Bug] Fix unit selection after Refill and death
  • [Bug] Fixes for warrior death replication in MP
  • [Bug] Fix for bandit camps not unlinking from teams with Field Camp Perk
  • [Bug] Fix bandit camps displayed as “Visited” after load
  • [Bug] Fix for naval unit Tent and Siege slot attachment
  • [Bug] Fix for mouse cursor disembark indicator when colliding with buildings
  • [Bug] Fixes for navigation on map “Skull Of Ysmir”
  • [Bug] Disable selection of destroyed Palisade in MP
  • [Bug] Fix naval combat widget not appearing on AI Ships
  • [Bug] Fix for food consumption rate display on Clients in MP
  • [Bug] Fix food production display in hunters hut on Client in MP

Balance:
  • [BLC] Increase siege weapon DMG against building 200%
  • [BLC] Decrease damage dealt to buildings by war units 50%
  • [BLC] Reduce damage dealt by animals to buildings by 75%
  • [BLC] Added new Fame victory settings: 2500 and 4000 points

Thank you for your ongoing support and valuable feedback.

More updates coming soon!

Yours truly,

Paranoid Interactive


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Release:20.05.2021 Genre: Strategie-Rollenspiel Entwickler: Paranoid Interactive Vertrieb: Hyperstrange Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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