Changelog:
Quality Of Life
- [QOL] Add Gate State indicator to gate widgets
- [QOL] Improved Queue Display for Ships and Training field
- [QOL] Added queue display to shipyard
- [QOL] Add unit type selection on double click
Features
- [F] Enemy AI Ship now attack shore buildings (if they can't land)
- [F] Enemy AI Wandering ships now collect floating resources
Bugfixes
- [Bug] Fix for blessings not properly refreshing after load
- [Bug] Add save support for unit order queue
- [Bug] Fix naval unit info tooltip data display
- [Bug] Fix issues in “Of the reckonings campaign”
- [Bug] Fix for recruitment queue showing units from other buildings in some cases
- [Bug] Fixes for quests in campaign “Woodswoman”
- [Bug] Fix for player building colors in campaign
- [Bug] Fix for shipyard spawned units overlap each other
- [Bug] Fix Woodcutters not refreshing area after Freya’s blessing
- [Bug] Fix for naval unit collision issues after sinking
- [Bug] Fix for Minimap objects not refreshing properly in some cases
- [Bug] Fix for player clan icon display after load
- [Bug] Fix jarls tournament interface
- [Bug] Fix for granary not refreshing farms properly in winter
- [Bug] Multiple save game fixes
Yours truly,
Paranoid Interactive