News Liste Factorio

Version 2.0.10 released as stable
Factorio
24.10.24 13:55 Community Announcements

Features


  • Galaxy of fame. Offered when the game is finished. more

Changes


  • Non-blocking saving setting is no longer synced over the Steam cloud.

Minor Features


  • Added flying text for more cases of unsuccessful resource mining.

Bugfixes


  • Fixed that blueprint book tooltips did not look correct when in the quickbar. more
  • Fixed that movement speed bonus equipment would show garbage values when low on energy. more
  • Fixed that some fluid-only recipes would allow quality modules. more
  • Fixed that the "kill with artillery" achievement did not work with artillery wagons. more
  • Fixed invalid package name in sprite path definition would result in OS error message dialog instead of loading into minimal mode. more
  • Fixed that continue host menu option didn't respect the port from the config. more
  • From now on, we wont save blueprint-storage to a file when it was not used yet. This might help preventing cloud storage file by a file representing empty blueprint storage. more
  • Fixed that the blueprint setup GUI would always confirm to discard changes even if nothing changed when the blueprint had a description. more
  • Leaked D3D device and swap chain in attempt to avoid AMD driver crash when closing the game. more
  • Fixed LogisticContainerControlBehavior exclusive mode could get out of sync from the ContainerControlBehavior it derives from. more
  • Fixed that the debug settings GUI could get stuck behind the normal game logic. more
  • Fixed that the elem_tooltip type of "signal" did not work correctly. more
  • Instead of aborting when SDL_DXGIGetOutputInfo call fails, the game will try to initialize D3D device using adapter 0. more
  • Fixed crashes when using LuaEntity fluid methods when the entity's fluidboxes were not part of a segment. more
  • Fixed that LuaEntity::insert_fluid would not work on the output FluidBoxes of a crafting machine.
  • Fixed removal of transport belts under cursor which would be normally fast-replaeable while drag traversing underground gap by belt rebuilding. more
  • Fixed arithmetic combinator's first constant would not be proposed as parameter. more
  • Fixed that on_entity_logistic_slot_changed did not fire for constant combinators. more
  • Fixed a crash in the space platform hub GUI when the inventory size changes at the same time as the limit is changed. more
  • Fixed turbo underground belts simulation in factoriopedia. more
  • Fixed a crash when a segmented unit entity causes the entire segmented unit to die. more
  • Fixed a crash when a platform was traveling to the shattered planet using a temporary stop which expired. more
  • Fixed fluid conditions not showing fluid amounts. more
  • Fixed using a custom surface in PvP was preventing Space Age progression. more
  • Fixed a crash when switching preferred audio output device while a variable music track is playing. more
  • Fixed train stop GUI being too wide at some smaller resolutions. more
  • Fixed driven car being drawn on all surfaces in latency. more
  • Fixed dying enemy would not randomize direction of its dying animation.
  • Fixed that failed achievement wasn't gettable again without restarting the game. more
  • Fixed a crash when defining planet prototypes that don't contain any resources. more
  • Fixed logistic section active state was not preserved in a blueprint string. more
  • Fixed a crash when showing some modded GUI tables. more
  • Fixed an issue where entity flagged as not mineable could be marked for deconstruction using undo.
  • Fixed pumpjacks with low yield would show 0 output rate in the tooltip. more
  • Fixed Nauvis elevation dropdown missing in map generator GUI, causing incorrect previews from map exchange strings. more
  • Fixed that it wasn't possible to parametrise virtual signals and space locations contained in text. more
  • Fixed brightness and contrast sliders being reset to 0 when setting the text field to a negative value. more
  • Fixed that it wasn't possible to parametrise entities, virtual signals and space locations contained in text. more

Logo for Factorio
Release:14.08.2020 Genre: Strategie Entwickler: Wube Software LTD Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
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Version 2.0.20 released as stable
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Version 2.0.15 released as stable
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Version 2.0.14 released as stable
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Version 2.0.13 released as stable
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Version 2.0.12 released as stable
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Version 2.0.11 released as stable
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26.10.24 07:54 Community Announcements
Friday Facts #434 - Galaxy of Fame
Factorio
25.10.24 11:00 Community Announcements
Version 2.0.10 released as stable
Factorio
24.10.24 13:55 Community Announcements
Factorio Version 2.0.9 now stable
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23.10.24 10:17 Community Announcements
Version 2.0.7 released
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Version 1.1.110 released as stable
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Friday Facts #422 - Tesla Turret
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26.07.24 11:00 Community Announcements
Friday Facts #420 - Fusion Reactor
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Friday Facts #419 - Display Panel & Inserter pickup fixes
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Friday Facts #418 - Space Age release date
Factorio
05.07.24 11:00 Community Announcements
Version 1.1.109 released as stable
Factorio
02.07.24 13:16 Community Announcements
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Factorio
28.06.24 11:00 Community Announcements
Friday Facts #416 - Fluids 2.0
Factorio
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Factorio
19.04.24 11:00 Community Announcements
Version 1.1.107 released as stable
Factorio
18.04.24 14:25 Community Announcements
Friday Facts #406 - Space Age Music
Factorio
12.04.24 11:00 Community Announcements
Friday Facts #405 - Whole belt reader, New logistics GUI
Factorio
05.04.24 11:00 Community Announcements
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15.03.24 12:00 Community Announcements
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Friday Facts #400 - Chart search and Pins
Factorio
01.03.24 12:00 Community Announcements
Friday Facts #399 - Trash to Treasure
Factorio
23.02.24 12:00 Community Announcements
Friday Facts #398 - Fulgora
Factorio
16.02.24 12:00 Community Announcements
Version 1.1.104 released as stable
Factorio
14.02.24 12:04 Community Announcements
Friday Facts #397 - Factoriopedia
Factorio
09.02.24 12:00 Community Announcements
Friday Facts #396 - Sound improvements in 2.0
Factorio
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Friday Facts #395 - Generic interrupts and Train stop priority
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26.01.24 12:00 Community Announcements
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Factorio
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Friday Facts #393 - Putting things on top of other things
Factorio
12.01.24 12:01 Community Announcements
Version 1.1.101 released as stable
Factorio
10.01.24 12:15 Community Announcements
Friday Facts #392 - Parametrised blueprints
Factorio
05.01.24 12:03 Community Announcements
Friday Facts #391 - 2023 recap
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29.12.23 12:00 Community Announcements
Friday Facts #390 - Noise expressions 2.0
Factorio
22.12.23 12:00 Community Announcements
Friday Facts #389 - Train control improvements
Factorio
15.12.23 12:00 Community Announcements
Version 1.1.100 released as stable
Factorio
11.12.23 21:12 Community Announcements
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08.12.23 12:00 Community Announcements
Friday Facts #387 - Swimming in lava
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Friday Facts #386 - Vulcanus
Factorio
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Friday Facts #385 - Asteroid Collector
Factorio
17.11.23 12:00 Community Announcements
Friday Facts #384 - Combinators 2.0
Factorio
10.11.23 12:00 Community Announcements
Friday Facts #383 - Super force building
Factorio
03.11.23 12:00 Community Announcements
Version 1.1.94 released as stable
Factorio
30.10.23 16:39 Community Announcements
Friday Facts #382 - Logistic groups
Factorio
27.10.23 11:00 Community Announcements