New Map
-added WestWallV2
WestWallV2 is the first major revision to the existing map lineup. Bringing more foliage, better textures, and overall detail. There is now a hill where the rudimentary bunkers and trenches rest on in the middle of the map, the spawn areas for both sides also have more trees and boulders added for cover and concealment. The background scenery of the map has also been redone.
Graphical Enhancements
-Improved lighting and reflections on Endsieg and Trieste
-Improved lighting on Nuremberg, Retreat, Vallo Alpino, and Monrupino
-Enhanced the backgrounds for Nuremberg and Trieste, also improving performance
-added more foliage to Poljana and Monrupino
Gameplay Improvements
-added weight to aim in for each gun, heavier weapons (sniper rifles, BAR) will take slightly longer to aim down sights compared to the lighter weapons (pistols, SMGs)
-improved overall feel of weapon fire sounds
-improved loop animation for Trench Gun shotgun reload
-allow for reload cancelling when reload animations are nearly finished
New Settings Option
-added gameplay HUD disable option under the 'Input' menu, good for taking screenshots or playing the game more immersive
Core
-updated compiler version for performance improvements in overall CPU operations
Bug Fixes
-fixed m1 garand scoped using k98 scope hud in some cases
-stop gun animation from sometimes continuing to play when unequipping and reequipping before the animation finishes
-above fix also stopped reload audio from sometimes playing after unequipping and reequipping before the animation finishes
-fixed issue from the latest update where the Trench Gun reload would not loop properly in multiplayer when you weren't the host
This update is version 0.4.5.0