End of War 1945
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Über das Spiel
New and Rare Perspectives
If you’re tired of games depicting the same battles focused on D-Day and other areas of France, this is the game for you. At launch into early access, a variety of battles are there to be fought. You’ll be taken to Yugoslavia, witnessing as the local partisan resistance becomes dominant over the desperate Axis occupiers. The main focus placed on the retreat of Axis forces, and the partisans inflicting revenge on them. You’ll fight in the remnants of Fascist Italy, and the last defenses of the German Reich in the west. Focusing on forgotten battles that merely prolonged an inevitable defeat, with deadly cost. You’ll take part in battles that took place over a week after the war in Europe was supposed to have ended. And after launch, many new locations will be added, with new factions as well. The Italians, Soviets, and Japanese forces are planned to be added into the game, after the initial early access release. The Soviets and Italians will likely come before the Japanese, but an unexplored theatre of East Asia will be in the game before it leaves Early Access. At launch, the German, American, and Yugoslav Partisans will be fully playable.
Environment and Setting
If you want a World War 2 shooter that returns to more casual gameplay, while also providing an immersive historical experience, you’ll get it here. The environments and locations are based on real battlefields. Walking through a destroyed village, bunker complex, or defensive line has meaning from the context surrounding it. All while providing interesting routes to move, relying on quick strategy from you and your team to overpower your enemy. As mentioned before, the setting and gameplay are intertwined. For example, the STG44 will only have two magazines available when you spawn with it. This works for balance reasons, and also fits the setting due to ammo shortages for less common weapons at the time. But the only respectful way to depict World War 2, is by not holding back and showing it as truly as possible. You’ll see Germany’s fanaticism on full display as they make their final stand in a long lost war. Crumbled buildings as the radios broadcast real propaganda music and messages, appearing on the specific dates and battles they did 75 years ago. Each side has character, the World War 2 setting means more than the guns and uniforms you’ll encounter. There will be no distracting and unrealistic weapon skins either. You won’t find an MP40 painted purple here. What you will find is a raw atmosphere of the end of the war. The events depicted may be unsettling, but it was an unsettling time that all forms of media must show authentically.
The maps themselves all have history to them, and players can explore them to see the context surrounding the battle taking place. Hopefully you can learn something by researching them further, the Yugoslav front is especially unexplored in most media. It's very interesting and worth a look. 5 (6 if development is ahead of schedule) of the maps in the initial release are set in Italy and Yugoslavia (Yugoslav Partisans vs Germany) and 3 are set in Western Germany (US vs Germany)
Everything about End of War is being built with the feeling of getting the atmosphere right, including the audio. Generic action music is never going to used, only appropriate music for each faction or the time period. Each song has history as to why it's there, and playing when it is. The weapon sounds provide not only the correct sound, but the feel with every shot.
How many maps will be playable at Early Access launch?
8-9 maps will be ready by the time of End of War's early access debut, currently 5 of these maps are developed and ready. Additional maps are already planned for the current factions, and more will be added to accompany the Soviet, Italian, and Japanese entry into the game.
What about visual customization?
Unless the community really demands it, there likely won't be any at early access launch. Each map's units are accurate to that particular event, so character customization wouldn't really fit for the most part. As said before, no purple MP40s or anything of that nature. If the community really demands it, maybe some tasteful skins like a Yugoslav weapon with communist slogans written on it can be made. For now though, the answer is no. Some players buy these to support further development. If you want to do that, awesome! Gifting a game key to a friend would be the best way! It helps our community grow, and then you can play together too.
Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel dual core 2 GHz, AMD dual core 2.2 GHz
- GFX: GTX 550ti, Radeon HD 7750, Intel Iris
- RAM: 4 GB RAM
- Software: Windows 7 or newer (64 bit)
- DX: Version 11
- MISC: Well optimized for low end systems, provided you use lower quality settings
- LANG: Englisch
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel i5 2500k, AMD Ryzen R5/FX6300 or better
- GFX: GTX 960, Radeon R9 280 or better
- RAM: 8 GB RAM
- Software: Windows 7 (64 bit), Windows 8.1 (64 bit), Windows 10 (64 bit)
- DX: Version 12
- MISC: Any modern mid-range card and quad core CPU will run very well at 1080p with high settings
- LANG: Englisch
Steam Nutzer-Reviews
Nicht Empfohlen
79 Std. insgesamt
Verfasst: 27.12.20 16:13
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30 Std. insgesamt
Verfasst: 06.07.20 09:12
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41 Std. insgesamt
Verfasst: 04.09.21 04:56
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146 Std. insgesamt
Verfasst: 29.10.20 09:58
I've only played single player modes at the time of review, but there is a lot of potential for good multiplayer gameplay here.
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52 Std. insgesamt
Verfasst: 28.10.20 01:48
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44 Std. insgesamt
Verfasst: 03.09.20 16:52
Hope to see more from the game in the future. I've always loved Red Orchestra type games. Good luck to the devs.
3/5 (Early Access)
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58 Std. insgesamt
Verfasst: 14.05.20 11:22
It runs well, has a decent roster of weapons and the maps have some nice variety. I've heard it was a team of 3 who made this game and that's pretty solid.
The price may raise some eyebrows, but this one is worth taking a look at. It's got a long way to go, but it runs decent and doesn't feel like a rip off
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112 Std. insgesamt
Verfasst: 13.05.20 13:38
Improvements:
Sadly I found nobody online, only played against the bots. advertising/promotion?
A little more music here and there to create a bit of atmosphere.
more explosives!!!
maybe gun emplacements you can camp in during team battles.
otherwise I wish you every success, this is a very fun game and the gun sounds are amazing
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29 Std. insgesamt
Verfasst: 09.05.20 05:19
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29 Std. insgesamt
Verfasst: 09.05.20 02:07
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Release:08.05.2020
Genre:
Ego-Shooter
Entwickler:
The 45th Division
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
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