This update addresses a number of small issues that hinder the overall experience.
Here's the full Changelog:
- Improvement: Reworked the AI's movement physics in combat to be consistent with the player physics
 - Improvement: Improved behavior of collisions against furniture
 - Bugfix: Fixed companions dying from colliding with furniture
 - Bugfix: Fixed inconsistencies when pushing via push, kick, hit, etc
 - Bugfix: Fixed 2 rare cases of kicks not applying knockback correctly
 - Bugfix: Fixed animation glitch when doing a proximity push
 - Bugfix: Fixed feet clipping into the floor when turning and during combat movement
 - Bugfix: Fixed grabbed objects breaking when colliding with other objects without attacking
 - Bugfix: Fixed Motion Blur affecting the player model when turning the camera quickly
 - Bugfix: Fixed sheath/unsheath sound repeating when spamming the sheath/unsheath button
 
Remember to report any bugs as per the how-to forum post: https://steamcommunity.com/app/680330/discussions/0/1697167168515595175/
