This patch features a big content update including the inclusion of health potions, two handed swords, and several level improvements.
Additionally a number of smaller graphical improvements, optimizations and bugfixes are included.
Here's the full Changelog:
- New Feature: Added Two-handed swords
- New Feature: Added Health potions
- Improvement: Added Lamps as light sources to some levels
- Improvement: Added 8 new room variations
- Improvement: Added more decoration to some rooms
- Improvement: Modified character faces to be more distinct and varied
- Improvement: Improved AI for guards when searching for the player
- Improvement: Added AI behavior to search around open doors
- Improvement: Added AI prisoner behavior to loot corpses to improve their gear as long as the player doesn't need it
- Improvement: Improved logic for light and darkness visibility toward AIs
- Improvement: Added animation for guards when searching
- Improvement: Improved hand weapon grip in animations
- Improvement: Improved parry animations for axe and mace weapons
- Improvement: UI Crosshair's Stealth visibility indicator now also shows visibility as affected by player movement and player noises
- Improvement: Improved logic for distributing random loot into guards and chests
- Improvement: Changed Candles so they don't require a Torch Extinguisher to put off
- Improvement: Candles can now be put out (without any items)
- Improvement: Improved character hair lighting
- Improvement: Reduced the filesize of game saves
- Improvement: Rebalanced the frequency of AI kicks
- Optimization: Improved rendering performance of character head shader
- Bugfix: Fixed amount of Jarren's possessions not displayed on the savegame list and not computing upon the final score
- Bugfix: Fixed characters not being able to fall off ledges
- Bugfix: Fixed characters unintentionally falling off ledges when attacking or kicking
- Bugfix: Fixed AI characters floating when performing a dodge
- Bugfix: Fixed AI losing track of their enemy when standing on a ledge
- Bugfix: Fixed AI characters' legs glitching when turning
- Bugfix: Fixed AI movement glitching when fighting
- Bugfix: Fixed player's legs sometimes appearing turned when opening the inventory after rotating the view
- Bugfix: Fixed character feet placement getting disabled unintentionally
- Bugfix: Fixed weapon swing sound not getting interrupted when an attack is interrupted
- Bugfix: Fixed one of Jarren's possessions not always having a spot to appear
- Bugfix: Fixed fracturable objects not being fracturable
- Bugfix: Fixed some engine warnings caused by scabbards attempting to create attack swing trails
Remember to report any bugs as per the how-to forum post: https://steamcommunity.com/app/680330/discussions/0/1697167168515595175/