News Liste Eador. Imperium
Today we'd like to share our plans for the nearest future.
First of all, bugfixing. We could probably start with something more exciting, but we worry that many of you might just stop reading if there isn't any mention of fixes at the very start of the post. The thing is, we are constantly fixing the game in the background, but just in case we'll note this one more time — all of your e-mails and messages are taken into account, and we do what we can.
Secondly, the medals. It's a tricky topic. On one hand, medals are very important in the early game, when each unit is valuable. On the other hand, there's so little of gold at the beginning, that paying extra 8 coins for an increase in defense can be quite unprofitable.
There's also the third side to this — identical medals. Every medal takes up one slot, so it would probably make sense to make some degrees for medals. It also opens up possibilities for the set mechanics. When it comes to battle system in Eador, we want every unit of any rank have its own use all the way to the late game. If you have some ideas on this, don't hesitate to share!
P.S. By the way, we made come fixes in the code, and the Access Violation error should not come up as often. It can still be present on some systems though — if you are one of those unfortunate users, please send us screenshots with the error, we'll see what can be done.
Release:27.01.2017
Genre:
Strategie-Rollenspiel
Entwickler:
Snowbird Game
Vertrieb:
Snowbird Game
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop