It’s been a few months, and today we’re back with some news! We spent this time well, implementing the feedback we got from our last demo. Before we dive into details, including information on a new demo, have a look at this brand new trailer, and see if you can notice any difference!
[previewyoutube=EVBXlI9-hNA;full][/previewyoutube]
We’re happy to share that Darfall now has brand new visuals! We overhauled the game’s graphics into new, low-poly style. We hope you’ll enjoy defending your towns, and pushing back the darkness, with this new aesthetic!
But that’s not all!
Play a new Darfall Demo now!
We have a brand new demo for you to try, starting today!
https://store.steampowered.com/app/1961600/Darfall/
The demo is available right now, and comes with full graphical overhaul of the game, Survival Mode and one more surprise - a fully-imagined Scenario Editor, coming with Steam Workshop integration, so you can share your creations with other players!
Demo Features:
Our new demo focuses on two of the three main pillars of the game - The Survival Mode and the Scenario Editor (We'll talk more about the Campaign later!). Read below to get a better idea of what to expect this time!
Survival Mode:
The new Survival Mode comes with a number of brand new gameplay improvements:
- A new hero unit Ardan. An Aran’thal archmage with powerful abilities.
- Edgescar Survival Map. Our first survival map, set in the grassland biome.
- Nightly Undead Invasions, with increasing challenges each night.
- Orc Raids, that grow in intensity the richer and more prosperous your town becomes.
- Dark Pylon Waves, which need to be proactively destroyed, to control the amount of enemy forces.
- Class-specific quests for the hero Ardan.
- Improved AI, providing smarter enemies, formation and more.
- Exploration: Venture beyond your town to find treasures, events and other adventures.
Scenario Editor:
The brand new addition to Darfall - the Scenario Editor - comes with a number of features:
- Terrain Editor: paint landscapes, raise mountains, place buildings, add special effects, and position units wherever you like.
- Trigger Editor: Use a simple, sentence-based interface, define events, conditions, and actions to control what happens. Have a boss deliver a warning when you enter its lair, or command an orc army to march and attack—your storytelling is limitless.
- Quest Editor: Create custom quests with objectives, subtasks, and markers that appear on the minimap or within the world.
- Modify Objects: Adjust any object’s properties, including health, damage, and AI behavior. Craft your own challenging boss mechanics and interactions to give players memorable encounters.
- Create Custom Items: Design unique items, from resources to hero equipment, and assign them custom icons. Bundle your creations with your scenario files, making it easy to share your custom gear, resources, and more with others.
- Create Map Links: Want to design a campaign or epic RPG? Connect multiple scenarios, preserving player progress between them. Allow heroes to carry over items, levels or any custom variables from zone to zone, giving players a massive world with distinct biomes and quests.
- Steam Workshop Integration: Ready to share your creation with the world? Whether it’s a tower defense map, a puzzle, or an epic RPG across a vast continent, publish your scenario directly from the editor to steam workshop with just a few clicks—complete with a custom thumbnail from the game.
Full Game Release:
Darfall is currently planned to release in 2025, with a fully realized campaign, survival mode and scenario editor. We hope you’ll enjoy the changes we’ve made in the current demo, and that you’ll consider wishlisting our game! The continent of Aganor needs your help!
And on that note, we have one more thing we’d like to show you. Our new campaign map. We tried to evoke a classic fantasy feeling with it and we'd love to know what you think. You can, of course, also see it in the demo and full game, in even more detail!