the latest update for Darfall is ready and released.
0.12 Patch Notes
Improvements
- Scenario Editor: Improved inspector panel and how you change entity modifications
- Scenario Editor: Added event AnyEntityTakenDamage
- Scenario Editor: Added action GeneratePositionOutsideVision
- Scenario Editor: Added action WhileLoop
- Scenario Editor: Added action StartCameraRotation
- Scenario Editor: Added action StopCameraRotation
- Scenario Editor: Added function to search for entities based on some criteria
- Scenario Editor: Added condition IsUnitInCombat
- Added: Range indicator for structures such as ballista, tower, and barrel
- Added: Minimal reserve control for wood and stone
- Improved: Color of workers capacity display
Balance
- Outpost HP increased from 500 to 1000
- Outpost food build cost decreased from 30 to 10
- Charcoal production wood cost decreased from 3 to 2
- Necromancer now summons Cryptblade once every 15 seconds
- Decreased the number of Book of Knowledge drops after completing hero quests
- Graveguard has random ability intervals
- Rotting Colossus has random ability intervals
- Gorefiend HP increased from 160 to 240
Fixes
- Scenario Editor: Fixed fog of war not working properly
- Scenario Editor: Fixed setting entity stat via action doesn't work
- Scenario Editor: Fixed quest items persisted during hero death
- Fixed: Fish not being visible
- Fixed: Building sound playing too many times
- Fixed: Missing mountains on game save thumbnail in load game UI
If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.
Farewell,
SquareNite team from beyond the darkness of Darfall Wastes