The 1.2 demo game version is out that features a more easier starting economy and 2 new tutorial steps that teach you about the importance of map exploration, as well as numerous fixes and improvements.
This update combines 2 patches together, the bigger 1.1 and smaller 1.2.
1.1 Changelog
New Features
- added explore with hero tutorial step
- added reach level 2 tutorial step
- each warrior now has map icon over their head when zooming out to better see them
Balance
- energy recharge rate increased by 33%
- fireball cooldown increased from 3s to 6s
- woodcutter build cost decreased
- quarry build cost decreased
- farm build cost decreased
- storage build cost decreased
- salvaging items now rewards much more resources
- decreased cost for some building upgrades
- lamp aura now costs charcoal instead of mana orbs
- undead camps now drop more mana orbs
- stone gate hitpoints increased from 1500 to 2500
- increased damage of fire circle
Improvements
- hero energy now gets refilled to full when hero levels up
- roads can now be built around outpost
- can now upgrade wooden walls, even when both wooden and stone walls are selected
- added tooltip to hero level and experience count
- added new sound effects
- added text scroll-up when collecting mana orbs
- increased loading screen tip duration, so you can read it better
- added arrow above Grimwick, so people know where to begin
- auto-save now gets triggered every 10mins instead of 5mins
Fixes
- fixed fireball hitting small bones instead of intended enemies
- fixed fireball sometimes hitting enemies behind hero
- fixed assigning workers via cursor not working correctly
- necromancer can no longer shoot through walls
- fixed multiple errors reported by users
- fixed 2nd worker unable to work if only 1 resource left
- fixed game end screen does not pause the game
- fixed salvage tutorial sometimes cannot be completed
- possible fixed issue where loading a game freezes enemies or spawns them at 0,0
- fixed audio and video settings not saving correctly
- fixed enemies can sometimes get stuck when trying to reach unreachable position
1.2 Changelog
Balance
- decreased bow and armor drops
Improvements
- improved fire circle effect
Fixes
- can no longer construct structures near enemies
- fixed ambience volume is sometimes not correct
- fixed typo in one of the tutorial steps